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Texture GraphicsThis section holds various textures that can be used with any project. The small symbols (one tile per symbol) are self explanatory, however, the large symbols (four tiles per symbol) have their tiles stored in the following order:
Texture Set One - by Marc Gale This is a simple set of textures, four single colour blocks, and every combination of the four colours in a checkerboard pattern. The textures are sequenced as follows;
Solid colour 3
Colour Used for R G B 0 White 31 31 31 1 Dark Grey 20 20 20 2 Light Grey 10 10 10 3 Black 0 0 0Gameboy Video Ram format txture1.bin RGBDS source format txture1.asm
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