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Alphabet GraphicsThis section holds full alphabet sets that can be used with any project. The small alphabets (one tile per letter) are stored in sequence, starting from A and finishing with Z. The large alphabets (four tiles per letter) are stored in sequence, starting from A and finishing with Z. The tiles for each letter are stored in the following order:
The colours used in the images below are not stored with the images. They are simply the colours used by the person who drew them. You will need to set the palette entry yourself to whatever colours you want.
Alphabet Set One - by Marc Gale This is a simple alphabet of capital letters, stored in the sequence A-Z.
Colour Used for R G B 0 Background 31 31 31 1 Nothing 0 0 0 2 Nothing 0 0 0 3 Letter 0 0 0Gameboy Video Ram format alpha1.bin RGBDS source format alpha1.asm
Alphabet Set Two Capitals - by Marc Gale This is a simple alphabet of capital letters, stored in the sequence A-Z. The graphics are very similar (if not identical) to the character set used on the Sinclair Spectrum computer.
Colour Used for R G B 0 Background 31 31 31 1 Nothing 0 0 0 2 Nothing 0 0 0 3 Letter 0 0 0Gameboy Video Ram format alpha2c.bin RGBDS source format alpha2c.asm
Alphabet Set Two Lower case - by Marc Gale This is a simple alphabet of lower case letters, stored in the sequence A-Z. The graphics are very similar (if not identical) to the character set used on the Sinclair Spectrum computer.
Colour Used for R G B 0 Background 31 31 31 1 Nothing 0 0 0 2 Nothing 0 0 0 3 Letter 0 0 0Gameboy Video Ram format alpha2l.bin RGBDS source format alpha2l.asm
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