Material Room Workflow:

NOTE: Please refer to your Poser Reference Manual for more information about the Material room.

You can control how objects in your Poser scene appear when rendered by connecting shader nodes together in unlimited combinations. The Material room includes powerful 2D and 3D procedural textures, realistic raytraced reflection and refractions, special lighting models, and other powerful blending and mathematical nodes. We recommend that you experiment with loading and modifying pre-built materials from the Library palette to see how nodes work and affect each other to create the final result.