Image Maps

The Image Map node allows you to specify an image to use as a map (texture, reflection, transparency, bump, displacement, etc.). You can use any image as a map. However, if you want to use a map designed for the particular figure/prop, you must use an image that has been set up to work that way. Please refer to Part 2 of your Poser Reference Manual for a general discussion and brief description on creating maps.

NOTE: Some older Poser files contain bump maps created using the proprietary .BUM file format. You can load .BUM files into Image Map nodes and use them with the Poser 4 rendering engine. To do this, you need to enable the Ignore Shader Trees option in the Render Options window.

The Image Map noe has the following attributes: