Files | |
file | background.h |
nds background defines and functionality. | |
file | boxtest.h |
Box Test Functions. | |
file | cache.h |
ARM9 cache control functions. | |
file | console.h |
nds stdio support. | |
file | decompress.h |
wraps the bios decompress functionality into something a bit easier to deal with. | |
file | dldi.h |
file | exceptions.h |
functions to handle hardware exceptions. | |
file | image.h |
An image abstraction for working with image data. | |
file | arm9/input.h |
NDS button and touchscreen input support. | |
file | keyboard.h |
nds stdio keyboard integration. | |
file | math.h |
hardware coprocessor math instructions. | |
file | ndsmotion.h |
interface code for the ds motion card, ds motion pak, MK6. | |
file | pcx.h |
A simple 256 color pcx file loader. | |
file | postest.h |
Position Test Functions. | |
file | rumble.h |
nds rumble option pak support. | |
file | sassert.h |
Simple assertion with a message conplies to nop if NDEBUG is defined. | |
file | sound.h |
A simple sound playback library for the DS. Provides functionality for starting and stopping sound effects from the ARM9 side as well as access to PSG and noise hardware. Maxmod should be used in most music and sound effect situations. | |
file | sprite.h |
nds sprite functionality. | |
file | trig_lut.h |
fixed point trig functions. Angle can be in the range of -32768 to 32767. There are 32768 degrees in the unit circle used by nds. To convert between standard degrees (360 per circle): | |
file | video.h |
contains the basic defnitions for controlling the video hardware. | |
file | videoGL.h |
openGL (ish) interface to DS 3D hardware. |