Object Control

The sprite set is controlled from these buttons.

Add adds a new sprite to the end of the set of sprites. Insert Here adds a new one at the current position in the set defined by the Object Selection controls.

WARNING: Note that GBA GFX does not restrict the number of sprites you can create within one set.

Delete Current deletes the current selected sprite. Delete All deletes all the sprites in the set.

Edit copies the current selected sprite to the editing area. Store stores the current edit in the current selected sprite.

If the Auto Store/Edit checkbox is marked then whenever a sprite is selected with the Object Selection controls the current edit is automatically stored and the newly selected sprite is loaded for editing.

The Import button is explained here.

Pressing Map Edit brings up the Map Editor (controversially), which is explained here.