SpriteEntry Union Reference

A bitfield of sprite attribute goodness...ugly to look at but not so bad to use. More...

#include <sprite.h>


Detailed Description

A bitfield of sprite attribute goodness...ugly to look at but not so bad to use.

Examples:

capture/ScreenShot/source/main.cpp, Graphics/Sprites/fire_and_sprites/source/main.cpp, and input/Touch_Pad/touch_test/source/main.c.


Field Documentation

Sprite object mode.

Sprite color mode.

Upper-left tile index.

Flip sprite horizontally (isRotoscale cleared).

Sprite is hidden (isRotoscale cleared).

Enables mosaic effect if set.

Sprite uses affine parameters if set.

Sprite bounds is doubled (isRotoscale set).

Sprite palette to use in paletted color modes.

Sprite priority.

Affine parameter number to use (isRotoscale set).

Sprite shape.

Sprite size.

Flip sprite vertically (isRotoscale cleared).

Sprite X position.

Sprite Y position.


The documentation for this union was generated from the following file:
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Generated on Sat Oct 2 12:55:14 2010 for libnds by  doxygen 1.6.3