bg_transform Struct Reference
["Background Register Access"]

register overlay for affine matrix registers More...

#include <background.h>

Data Fields

s32 dx
 map x value which corresponds to the screen origin
s32 dy
 map y value which corresponds to the screen origin
s16 hdx
 The change in x per horizontal pixel.
s16 hdy
 The change in y per horizontal pixel.
s16 vdx
 The change in x per vertical pixel.
s16 vdy
 The change in x per vertical pixel.

Detailed Description

register overlay for affine matrix registers


The documentation for this struct was generated from the following file:
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