Spawnable things

The following things can be spawned with the Thing_Spawn, Thing_SpawnNoFog, Thing_Projectile, and Thing_ProjectileGravityspecials. They can also be counted with the thingcount() function in an ACS script.

ValueIdentifier
0T_NONE
1T_SHOTGUY
2T_CHAINGUY
3T_BARON
4T_ZOMBIE
5T_IMP
6T_ARACHNOTRON
7T_SPIDERMASTERMIND
8T_DEMON
9T_SPECTRE
10T_IMPFIREBALL
11T_CLIP
12T_SHELLS
19T_CACODEMON
20T_REVENANT
21T_BRIDGE
22T_ARMORBONUS
23T_STIMPACK
24T_MEDKIT
25T_SOULSPHERE
27T_SHOTGUN
28T_CHAINGUN
29T_ROCKETLAUNCHER
30T_PLASMAGUN
31T_BFG
32T_CHAINSAW
33T_SUPERSHOTGUN
51T_PLASMABOLT
53T_TRACER
68T_GREENARMOR
69T_BLUEARMOR
75T_CELL
85T_BLUEKEYCARD
86T_REDKEYCARD
87T_YELLOWKEYCARD
88T_YELLOWSKULLKEY
89T_REDSKULLKEY
90T_BLUESKULLKEY
98T_TEMPLARGEFLAME
100T_STEALTHBARON
101T_STEALTHKNIGHT
102T_STEALTHZOMBIE
103T_STEALTHSHOTGUY
110T_LOSTSOUL
111T_VILE
112T_MANCUBUS
113T_HELLKNIGHT
114T_CYBERDEMON
115T_PAINELEMENTAL
116T_WOLFSS
117T_STEALTHARACHNOTRON
118T_STEALTHVILE
119T_STEALTHCACODEMON
120T_STEALTHCHAINGUY
121T_STEALTHSERGEANT
122T_STEALTHIMP
123T_STEALTHMANCUBUS
124T_STEALTHREVENANT
125T_BARREL
126T_MANCUBUSSHOT
127T_ROCKET
128T_BFGSHOT
129T_ARACHNOTRONPLASMA
130T_BLOOD
131T_PUFF
132T_MEGASPHERE
133T_INVULNERABILITY
134T_BERSERK
135T_INVISIBILITY
136T_IRONFEET
137T_COMPUTERMAP
138T_LIGHTAMP
139T_AMMOBOX
140T_ROCKETAMMO
141T_ROCKETBOX
142T_BATTERY
143T_SHELLBOX
144T_BACKPACK
145T_GUTS
146T_BLOODPOOL
147T_BLOODPOOL1
148T_BLOODPOOL2
149T_FLAMINGBARREL
150T_BRAINS