Step 1: Creating/Settting Up a Cloth Simulator:

Think of a cloth simulator as an envelope supplying basic behavioral properties. You can have multiple cloth objects in each simulation and/or multiple simulations in each Poser scene. Each cloth object, however, can only belong to one simulation at a time. Increasing the number of simulations in a scene can add complexity and interest, but also requires increased computing resources. You may have as many simulators as you wish in your scene, however each simulator requires system resources (RAM/CPU cycles) and increases rendering time.

To create a simulator, click the New Simulation button in area 1 of the Cloth room to open the Simulator Settings dialog, which has the following options:

The Cloth Simulation area has two other buttons:

The arrow at the top right of the Cloth Simulation area displays the currently selected simulator. Clicking this arrow opens a pull-down menu allowing you to select any of the cloth simulators in your scene for modification.

Step 2: Clothify props

Back to Cloth Room Help