- I have read somewhere someone mentioning
"background" sprites. What are these and how do I use them ?
The terminology "background" sprite is in reference to a virtual sprite, not a
physical sprite. It is a software technique that is used that makes it appear that you are
using sprite hardware but in reality you are not.
This was a popular technique that was used in such games as Mortal Kombat 2 in order to
draw the actors. It involves writing directly into the background map. You can even do
smooth, single pixel scrolls of "background" sprites that contain transparent
pixels if your code is advanced enough to handle that.
Since the release of the GBC, this technique is not as feasible to implement due to
limitations of the GBC background colo(u)r palettes.