GBDoK (1.2)
(by
Manfred Linzner
(aka Pink/Abyss) and
Jason
(aka Icehawk) )
0. Introduction
0.1 Overview
0.2 History
1. Graphics
1.0 Important Notes
1.1 Background
1.2 Color Gameboy Support
1.3 Display
1.4 Display Modes
1.5 Sprites Window
1.6 Window
2. Miscellaneous
2.1 Interrupts
2.2 Joypad
3. Memory
3.1 Banks
3.2 How to include binary data-banks to your ROM image
4. Color Gameboy Programming Info
4.1 How to set your ROM to CGB-Mode
4.2 How to write real CGB compatible Code
5. References
5.1 Webpages
5.2 IRC Channels