tid | Thing ID of the destination spot |
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Teleports the activating thing to a new location.
tid | Thing ID of the destination spot |
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Teleports the activating thing to a new location, but without fog or a delay, and preserves the thing's facing angle relative to the triggering line and the destination spot.
thisid | Line ID of this line |
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destid | Line ID of destination line |
flip | Set this to 1 to flip the teleported thing 180 degrees |
Silently teleports a thing between two lines. A pair of lines with this special can share the same id (thisid and destid are the same) because a line will never teleport to itself. This special also behaves like Line_SetIdentification by setting the line ID of the any lines it is used on.
map | Levelnum of the map to teleport to. |
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pos | Corresponds to destination player start spot arg0 |
Teleports the player to a new map and to the player start spot whose arg0 matches pos.
pos | Corresponds to destination player start spot arg0 |
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Teleports the player to the next map defined for this map in MAPINFO and to the player start spot whose arg0 matches pos.
pos | Corresponds to destination player start spot arg0 |
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Teleports the player to the secret map defined for this map in MAPINFO and to the player start spot whose arg0 matches pos.