----------------------------------------------------------------------------- CITY GENERATOR INCLUDE FILE - QUICK OPTIONS REFERENCE ----------------------------------------------------------------------------- for Persistence of Vision 3.1 Option Name Type/Description Default ----------------------------------------------------------------------------- GENERAL OPTIONS: debug_progress Prints progress info. to debug stream false city_macro_file Name of macro file to use when creating city "CITY.MCR" ----------------------------------------------------------------------------- CITY SIZE OPTIONS: city_block_count Vector or float; blocks along x and z <2, 0, 2> buildings_per_block Vector or float; buildings along x and z <3, 0, 2> street_width Total width of streets (POV units) 10 pavement_width Width of pavement around edges of blocks 4 building_width Width of each edge of buildings 25 building_gap Gap between each building 2 city_tileable If true, +x and +z edges not created false city_transform transform {} option for entire city - city_corners Not declarable; returns x-z bounding values - ----------------------------------------------------------------------------- CITY MACRO FILE OPTIONS: city_seed Seed for all random aspects of city 0 min_building_height Minimum height of buildings (POV units) 12.5 max_building_height Maximum height of buildings (POV units) 50 building_height_falloff Falloff rate from city centre to edges 2 building_height_turb Randomness of building heights 0.5 pavement_height Height of pavement from street (POV units) 0.15 traffic_spacing Minimum distance between vehicles (POV units) 10 traffic_lanes Traffic Lanes in each direction 1 traffic_width Width of each lane of traffic (POV units) 3 ----------------------------------------------------------------------------- CITY OBJECT FILE OPTIONS: city_night If true creates lit windows and light cones false windows_lit Proportion of windows lit 0.33 windows_blend Blend from lit windows to unlit windows 0.25 city_right_hand_drive True/false false max_building_types Increase if using many different object files 100 ----------------------------------------------------------------------------- Copyright 1999, Chris Colefax