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Libnds Documentation
Introduction
Welcome to the libnds reference documentation.
2D engine API
General video
2D Background Layers
2D Sprites
3D engine API
OpenGL (ish)
Box Test
Position test
Audio API
Simple Sound Engine
Maxmod
Math
Hardware Assisted Math
Fixed point trigenometry functions
Memory
General memory definitions
nds and gba header structure
Direct Memory Access
System
Custom DS types
Hardware Initilization
Bios
ARM 9 Cache
Interrupts
Fifo
Timers
User Input/ouput
Keypad and Touch pad
Keyboard
Console and Debug Printing
Utility
Decompression
Image Manipulation
PCX file loader
General Purpose dynamic array implementation
General purpose linked list implementation
Custom Peripherals
Rumble Pack
DS Motion Pack
Debugging
Debug via printf to DS screen or NO$GBA
Send message to NO$GBA
simple assert
Usefull links
devkitPro
devkitPro wiki
devkitPro sourceforge page
gbatek, gba and nds hardware documentation.
(
V2.6a
|
V2.6a download
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Enumerator
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