[preset00]
fRating=2.000000
fGammaAdj=1.210000
fDecay=0.650000
fVideoEchoZoom=0.996621
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=6
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=7.709095
fWaveSmoothing=0.630000
fWaveParam=0.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=0.010000
fZoomExponent=1.000000
fShader=0.800000
zoom=0.999500
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.000000
sx=0.999993
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.500000
ob_r=0.010000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.260000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_point1=zero=zero+1;
wave_0_per_point2=zero=if(above(zero,1),0,zero);
wave_0_per_point3=
wave_0_per_point4=
wave_0_per_point5=tri_point=rand(3);
wave_0_per_point6=
wave_0_per_point7=txp1=0;
wave_0_per_point8=txp2=1;
wave_0_per_point9=
wave_0_per_point10=typ1=0.2;
wave_0_per_point11=typ2=0.2;
wave_0_per_point12=
wave_0_per_point13=//top point
wave_0_per_point14=t_x=t_x+(equal(tri_point,0)*(((.5-t_x)*.5)));
wave_0_per_point15=t_y=t_y+(equal(tri_point,0)*(((.8-t_y)*.5)));
wave_0_per_point16=
wave_0_per_point17=//left point
wave_0_per_point18=t_x=t_x+(equal(tri_point,1)*(((txp1-t_x)*.5)));
wave_0_per_point19=t_y=t_y+(equal(tri_point,1)*(((typ1-t_y)*.5)));
wave_0_per_point20=
wave_0_per_point21=//right point
wave_0_per_point22=t_x=t_x+(equal(tri_point,2)*(((txp2-t_x)*.5)));
wave_0_per_point23=t_y=t_y+(equal(tri_point,2)*(((typ2-t_y)*.5)));
wave_0_per_point24=
wave_0_per_point25=x=(t_x-0.5)*0.55 + 0.5 + q4;
wave_0_per_point26=y=t_y + q5 +0.1;
wave_0_per_point27=
wave_0_per_point28=x=if(zero,0.5,x);
wave_0_per_point29=y=if(zero,0.5,y);
wave_0_per_point30=
wave_0_per_point31=v=min(bass*bass*0.78,1);
wave_0_per_point32=r=v;
wave_0_per_point33=g=v;
wave_0_per_point34=b=v;
wave_0_per_point35=a=0.01
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=1
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_per_point1=zero=zero+1;
wave_1_per_point2=zero=if(above(zero,1),0,zero);
wave_1_per_point3=
wave_1_per_point4=
wave_1_per_point5=tri_point=rand(3);
wave_1_per_point6=
wave_1_per_point7=txp1=0;
wave_1_per_point8=txp2=1;
wave_1_per_point9=
wave_1_per_point10=typ1=0.2;
wave_1_per_point11=typ2=0.2;
wave_1_per_point12=
wave_1_per_point13=//top point
wave_1_per_point14=t_x=t_x+(equal(tri_point,0)*(((.5-t_x)*.5)));
wave_1_per_point15=t_y=t_y+(equal(tri_point,0)*(((.8-t_y)*.5)));
wave_1_per_point16=
wave_1_per_point17=//left point
wave_1_per_point18=t_x=t_x+(equal(tri_point,1)*(((txp1-t_x)*.5)));
wave_1_per_point19=t_y=t_y+(equal(tri_point,1)*(((typ1-t_y)*.5)));
wave_1_per_point20=
wave_1_per_point21=//right point
wave_1_per_point22=t_x=t_x+(equal(tri_point,2)*(((txp2-t_x)*.5)));
wave_1_per_point23=t_y=t_y+(equal(tri_point,2)*(((typ2-t_y)*.5)));
wave_1_per_point24=
wave_1_per_point25=x=(t_x-0.5)*0.55 + 0.5 - q4;
wave_1_per_point26=y=t_y - q5 +0.1;
wave_1_per_point27=
wave_1_per_point28=x=if(zero,0.5,x);
wave_1_per_point29=y=if(zero,0.5,y);
wave_1_per_point30=
wave_1_per_point31=v=min(bass*bass*0.78,1);
wave_1_per_point32=r=v;
wave_1_per_point33=g=v*0.55;
wave_1_per_point34=b=v*0.01;
wave_1_per_point35=a=0.01
wave_1_per_point36=
wave_1_per_point37=
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=1
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=1
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_per_point1=tri_point=rand(3);
wave_2_per_point2=
wave_2_per_point3=txp1=0;
wave_2_per_point4=txp2=1;
wave_2_per_point5=
wave_2_per_point6=typ1=0.2;
wave_2_per_point7=typ2=0.2;
wave_2_per_point8=
wave_2_per_point9=//top point
wave_2_per_point10=t_x=t_x+(equal(tri_point,0)*(((.5-t_x)*.5)));
wave_2_per_point11=t_y=t_y+(equal(tri_point,0)*(((.8-t_y)*.5)));
wave_2_per_point12=
wave_2_per_point13=//left point
wave_2_per_point14=t_x=t_x+(equal(tri_point,1)*(((txp1-t_x)*.5)));
wave_2_per_point15=t_y=t_y+(equal(tri_point,1)*(((typ1-t_y)*.5)));
wave_2_per_point16=
wave_2_per_point17=//right point
wave_2_per_point18=t_x=t_x+(equal(tri_point,2)*(((txp2-t_x)*.5)));
wave_2_per_point19=t_y=t_y+(equal(tri_point,2)*(((typ2-t_y)*.5)));
wave_2_per_point20=
wave_2_per_point21=x=(t_x-0.5)*0.55 + 0.5;
wave_2_per_point22=y=t_y;
wave_2_per_point23=
wave_2_per_point24=
wave_2_per_point25=x=x+q4;
wave_2_per_point26=y=y+q5+0.1;
wave_2_per_point27=
wave_2_per_point28=
wave_2_per_point29=v=min(bass*bass*0.78,1);
wave_2_per_point30=r=v;
wave_2_per_point31=g=v;
wave_2_per_point32=b=v;
wave_2_per_point33=a=1
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=1
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=1
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_point1=tri_point=rand(3);
wave_3_per_point2=
wave_3_per_point3=txp1=0;
wave_3_per_point4=txp2=1;
wave_3_per_point5=
wave_3_per_point6=typ1=0.2;
wave_3_per_point7=typ2=0.2;
wave_3_per_point8=
wave_3_per_point9=//top point
wave_3_per_point10=t_x=t_x+(equal(tri_point,0)*(((.5-t_x)*.5)));
wave_3_per_point11=t_y=t_y+(equal(tri_point,0)*(((.8-t_y)*.5)));
wave_3_per_point12=
wave_3_per_point13=//left point
wave_3_per_point14=t_x=t_x+(equal(tri_point,1)*(((txp1-t_x)*.5)));
wave_3_per_point15=t_y=t_y+(equal(tri_point,1)*(((typ1-t_y)*.5)));
wave_3_per_point16=
wave_3_per_point17=//right point
wave_3_per_point18=t_x=t_x+(equal(tri_point,2)*(((txp2-t_x)*.5)));
wave_3_per_point19=t_y=t_y+(equal(tri_point,2)*(((typ2-t_y)*.5)));
wave_3_per_point20=
wave_3_per_point21=x=(t_x-0.5)*0.55 + 0.5;
wave_3_per_point22=y=t_y;
wave_3_per_point23=
wave_3_per_point24=
wave_3_per_point25=x=x+q4;
wave_3_per_point26=y=y+q5+0.1;
wave_3_per_point27=
wave_3_per_point28=v=min(bass*bass*0.78,1);
wave_3_per_point29=r=v;
wave_3_per_point30=g=v;
wave_3_per_point31=b=v;
wave_3_per_point32=a=1
shapecode_0_enabled=0
shapecode_0_sides=3
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.400000
shapecode_0_rad=0.329957
shapecode_0_ang=0.000000
shapecode_0_tex_ang=1.822124
shapecode_0_tex_zoom=0.880263
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=0.100000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=ang=1.830;
shape_0_per_frame2=//tex_ang=above(bass,1)*3.14;
shape_0_per_frame3=a=above(treb,0.5)*0.05;
shape_0_per_frame4=x=0.5+q4;
shape_0_per_frame5=y=0.4+q5+0.1
shapecode_1_enabled=0
shapecode_1_sides=3
shapecode_1_additive=1
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.390000
shapecode_1_rad=2.946219
shapecode_1_ang=1.822124
shapecode_1_tex_ang=1.822124
shapecode_1_tex_zoom=2.448610
shapecode_1_r=0.000000
shapecode_1_g=0.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=0.000000
shapecode_1_g2=0.000000
shapecode_1_b2=0.010000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=ang=1.830;
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.808141
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=0.400000
shapecode_2_g=0.400000
shapecode_2_b=0.800000
shapecode_2_a=1.000000
shapecode_2_r2=0.700000
shapecode_2_g2=0.600000
shapecode_2_b2=0.500000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shapecode_3_enabled=0
shapecode_3_sides=100
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.364566
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=0.498314
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=0.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.800000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_1=decay=.99;
per_frame_2=zoom=1.00;
per_frame_3=//dx=sin(time*0.3)*0.001;
per_frame_4=//dy=cos(time*0.15)*0.001;
per_frame_5=
per_frame_6=basstime=basstime+(bass_att*bass_att)*0.02;
per_frame_7=midtime=midtime+(mid_att*mid_att)*0.01;
per_frame_8=
per_frame_9=qx=sin(basstime*0.2)*0.2;
per_frame_10=cx=0.5+qx;
per_frame_11=q4=qx;
per_frame_12=
per_frame_13=qy=sin(midtime*0.2)*0.2;
per_frame_14=cy=0.5-qy;
per_frame_15=q5=qy;
per_frame_16=monitor=q4
per_pixel_1=
per_pixel_2=rd=sqrt( sqr( (x-0.5-q4)*2) + sqr( (y-0.5+q5)*1.5 ) );
per_pixel_3=
per_pixel_4=var = tan(rd*(1+(bass)));
per_pixel_5=var = var*var;
per_pixel_6=
per_pixel_7=zm = 1+ (0.001*var)*rd;
per_pixel_8=zm=zm*1.003;
per_pixel_9=sx=zm;
per_pixel_10=sy=zm;
per_pixel_11=sx=1.005
