[preset00]
fRating=1.000000
fGammaAdj=1.000000
fDecay=0.980000
fVideoEchoZoom=1.001827
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=3
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=1
bDarken=0
bSolarize=0
bInvert=1
fWaveAlpha=0.001000
fWaveScale=0.591236
fWaveSmoothing=0.000000
fWaveParam=-0.250000
fModWaveAlphaStart=1.000000
fModWaveAlphaEnd=2.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=0.999998
wave_r=1.000000
wave_g=0.000000
wave_b=0.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.015000
ib_r=1.000000
ib_g=1.000000
ib_b=0.590000
ib_a=1.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.200000
mv_r=1.000000
mv_g=0.800000
mv_b=0.599900
mv_a=0.120000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=26
shapecode_0_additive=1
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.808141
shapecode_0_ang=0.000000
shapecode_0_tex_ang=5.654867
shapecode_0_tex_zoom=1.000000
shapecode_0_r=1.000000
shapecode_0_g=0.000000
shapecode_0_b=0.000000
shapecode_0_a=0.070000
shapecode_0_r2=0.000000
shapecode_0_g2=1.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.060000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=ang=sin(time/2);
shape_0_per_frame2=r2=0+((sin(time)*0.5+0.5)*0.2);
shapecode_1_enabled=1
shapecode_1_sides=26
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.892690
shapecode_1_ang=0.000000
shapecode_1_tex_ang=6.283185
shapecode_1_tex_zoom=0.819544
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=ang=(bass*0.4)*above(bass,0.9);
shape_1_per_frame2=angvar=above(bass,0.9);
shape_1_per_frame3=x=if((angvar-0.3)+((sin(time)*0.5+0.5)*0.1),0.5+((sin(time)*0.5+0.5)*0.03),0.5);
shape_1_per_frame4=y=if((angvar-0.3)+((sin(time)*0.5+0.5)*0.1),0.5+((sin(time)*0.5+0.5)*0.03),0.5);
shape_1_per_frame5=var=sin(time/2)*0.01;
shape_1_per_frame6=var=((var+above(bass,0.9))*0.1);
shape_1_per_frame7=alpha=bass*0.8-(below(bass,0.4)*0.4);
shape_1_per_frame8=r=1-var*3;
shape_1_per_frame9=g=1-var;
shape_1_per_frame10=b=1-var*3.5;
shape_1_per_frame11=r2=1-var*2;
shape_1_per_frame12=g2=g;
shape_1_per_frame13=b2=b;
shape_1_per_frame14=a=alpha*0.9;
shape_1_per_frame15=a2=alpha*0.9;
shape_1_per_frame16=border_a=0;
shapecode_2_enabled=1
shapecode_2_sides=34
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.000000
shapecode_2_y=1.000000
shapecode_2_rad=0.298779
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.400000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shape_2_per_frame1=r=1-(sin(time)*0.3);
shape_2_per_frame2=g2=1-(cos(time)*0.3);
shape_2_per_frame3=x=(sin(time)*0.5+0.5)+0.01;
shape_2_per_frame4=y=(cos(time)*0.5+0.5)+0.01
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_1=warp=1;
per_frame_2=ib_r=1-((sin(time)*0.5+0.5)*0.435);
per_frame_3=ib_g=1-((cos(time)*0.5+0.5)*0.435);
per_frame_4=rot=0.01
per_pixel_1=dmt=20+((((bass*bass*bass)/3)*8)*above(bass,1.1));
per_pixel_2=
per_pixel_3=zoom=1+(( (sin( (x*dmt)+sin(time)  )/28) + (cos( (y*dmt)+cos(time) )/28) ) *0.4   );
per_pixel_4=
per_pixel_5=dx=rad*0.01;
per_pixel_6=dy=rad*0.01;
per_pixel_7=dx=dx+(above(bass,0.9)*0.002);
per_pixel_8=dy=dy+(above(bass,0.9)*0.002)
