============================== DEMONFEAR - Level Descriptions ============================== Level One - Wolves in the Kitchen Somehow, the demons have captured the base where you are stationed. Fortunately, your key locked door has protected you so far. Grabbing the shotgun and flak vest every smart Marine keeps in his bedroom, you head out ... you know this base well (full map at startup!) ... maybe you can get the armoury key, grab some real firepower, and escape ... Level Two - The Colonel's Car You make a bee-line for the home of Col. Adrian Nash, USMC (ret). The house has probably been over-run, but the Colonel's car is probably still in the garage ... you can use it to reach human lines. Level Three - Gettin' Gas The Colonel may have kept his car in good running order, but he wasn't too good at keeping it filled with fuel. You're out of fuel, forced to walk half a mile back up the road to a deserted fuel station ... or maybe it isn't deserted at all. Level Four - Transport Nexus Your car has carried you to the State Transport Nexus, where you can find a teleporter capable of taking you to any location with thirty miles. Of course, such an important base cannot already have fallen to the demons .. can it? Level Five - Communication Base Your teleport destination, Communications Base 42. Activate the communications gear here, and you can warn the country about the demon assault ... if you live long enough ... Level Six - The Ammo Dump According to Central Command, there's an Ammo Storage Base near your position. You expect it has been over-run, but it's almost certain there'll be plenty of firepower available for you to grab ..... Level Seven - The Wall Looks like the Demons were expecting you .... a major obstruction bars your way .... time to see if you've got what it takes to mix it up with Demons who are playing for keeps .... Level Eight - The Hatred You're past The Wall, but you're not past the Demons. Fight your way through this infestation, and you might be able to blaze a path that others can follow. Level Nine - The Bridge Can you drag your battered body into combat once again? If you can cross the Bridge, you'll be at the doors of .... Level Ten - The Shuttle Bay Demonic forces have over-run the Human outposts in space .... if you can fight your way through to the Launch Pad, you might be able to commandeer a shuttle and head out to liberate the Space Station. Level Eleven - Space Station The Demons control several Space Stations, including this one, Station K, equipped with fourteen high-yield nuclear missiles. You must find and disable the firing mechanism to prevent the Demons from ever using the missiles. Level Twelve - Edge of the City Earth again, and Central Command has sent you to the outskirts of the City that is the Demon Stronghold. Demonic forces are too powerful to fight your way through, but Command believes that there may be a way through via the old Underground trains system .... all you need to do is find one of the train stations and get into it .... Level Thirteen - The Underground The Underground evidently wasn't as secure as Command believed. Still, it does offer you a fast way to the centre of the city .... Level Fourteen - City Hall The Demonic forces appear to be based out of what used to be the City Hall. Perhaps if you can eradicate them here, the danger will be over ... What's this? A newly installed teleporter ... Level Fifteen - The Proving Ground Looks like the Demons left a baited trap for you. Time to show them, that whatever they throw at you, you've got what it takes. Level Thirty One - White Magick Some sort of base .... looks fairly deserted ... let's see what you can scrounge up .... Level Thirty Two - Black Magick For a moment it looks like you're back where you were ..... you shoulda known that was too good to be true, shouldn't you? Level Sixteen - The Lesser Temple You've no idea where on Earth you are - if Earth this actually is. Looks like some sort of Demonic Fortress ahead, though. Maybe you can ask them for directions ..... Level Seventeen - Chamber of Horrors This is like some sort of sick Trophy Room for the Demons. Maybe you and your shotgun can litter the place with a few of their kind in return. Level Eighteen - The Infernal Gardens You're pretty sure this is Earth ... a twisted, perverted part of it, but Earth nonetheless. You must be getting closer to the Demon's main stronghold on this side of the Gateway .... Level Nineteen - Flood of Fire The city again, but a part of it that is several feet deep in lava. You wipe sweat away from your face. Even the Demons seem to be suffering in this heat .... maybe, if you can find an environment suit, that'll give you the edge on them ..... Level Twenty - The Greater Temple This is It. The centre of Demonic Power on Earth. Somewhere beyond or within this monstrous building, stands the Gateway through which these monsters come to our planet. Level Twenty One - The Gateway This is some sort of waypoint between Earth and the source of these creatures. Some of the tough bastards are around here -- still, if you use your head, you can take 'em easy enough. Level Twenty Two - Unquiet Spirits The chainsaw carves into the unsuspecting Zombie's back. You scoop up his shotgun and blast a nearby trooper. He moans and goes down. You grin and step left to get a shot at another trooper .... and there's a green flash over the first .... Level Twenty Three - Abandon Hope Zombies with pistols. Zombies with shotguns. This is little league stuff, but they just keep coming, wearing you down! You can't help but get nervous. What happens if something _really_ nasty shows up? Level Twenty Four - The Scourging You duck behind the door as a missile howls past you. Popping back out, you catch a Chaingun zombie with a blast from your shotgun. He bursts in a crimson spray of gore. Plasma bursts begin to work their way along the wall toward you and you duck back into cover .... Level Twenty Five - Metal Hell You always wondered where all those cybernetic Demonkind came from. Now you wish you didn't know. Level Twenty Six - Detour There was some sort of malfunction with that last teleporter .... you're not sure where you are now, but it seems like an out of the way corner of Hell .... seems awful quiet .... still, that it ain't likely to stay that way ..... Level Twenty Seven - Hell's Paradigm A more central part of Hell now ... you must be drawing close to the heart of the demon infestation now. Only a few more challenges to overcome. Still, you can be sure that the forces of Hell aren't finished yet! Level Twenty Eight - The Fire Pits Typical .... looks like the Father of Sin lairs in a region surrounded by lava pits. This is gonna be hot work, but once through you'll be knocking on Old Nick's front door .... Level Twenty Nine - Fortress Hades The hellspawn have thrown one last barrier in your way. A heavily fortified bastion packed with demonic forces lies before you. They won't go down easy, but you intend to make damn certain they DO go down .... Level Thirty - Demonfear This is it ... the heart of Hell itself. You know you can do this .... you have before. You just hope that this time, the demons won't be back .... DEMONFEAR. A 32-level WAD for Doom2 by Adam Windsor Comments to s339890@student.uq.edu.au