Welcome to the Net Yaroze home of Noddybox, the home of some decidely ill-written Yaroze hacks and games. If you get bored of laughing at these you can also visit my other homepage where you also find some X11 and DOS hacks, along with a few half useful things.

These pages may look a bit bare at the moment, but they are mainly here so I can try and post my GDUK entry (I wouldn't worry too much!) and so I can post some utilities in the vague hope that they are useful to someone else.

 

Hardwire - my GDUK 98 entry
Download File
Executables - zip contains just the PSX exectable and a README. psx-hw.zip
Sources - contains all sources and build instructions for GCC. Their are no nasties (or batch file - it's all in one executable) so converting it to CW should be no problem. psxhwsrc.zip
Instructions, in Word 97 format. hardwire.doc
Instructions, in MSDOS (CR/LF) text format. hardwire.txt

 

Various utilities - They have been virus checked, but please double check them on download.
Download File
XED1.7

My HEX file editor. Can be inredibly useful once in a while (alright... I admit I mainly use it to see what levels have been defined in a Doom II WAD file). Note the link is back to my other site to save duplication.
xedbin17.zip
CFILE

A simple utility that will convert any binary file into an array of long integers, eg.
cfile font.tim fonttim.c font_tim_array
cfile.zip
TIMDES

A simple 8x8 or 16x16 tile designer. Currently no instructions I'm afraid, but it should be reasonably easy to fathom. Just remember :
  1. Any 'drag' type drawing like lines and so on is done using two clicks rather than a drag.
  2. The right mouse button is usually 'draw using color 0'.
  3. It only saves as 8-bit BMP when exporting. I usually then use Paint Shop Pro 5 to drop it to 16 colours and then timutil and cfile to convert it.
timdes.zip