	format	MS COFF
	extrn	___bb_bitmapfont_bitmapfont
	extrn	___bb_blitz_blitz
	extrn	___bb_d3d7max2d_d3d7max2d
	extrn	___bb_glmax2d_glmax2d
	extrn	___bb_keysyms_keysyms
	extrn	___bb_max2d_max2d
	extrn	___bb_missilelock_gametypes
	extrn	___bb_missilelock_global
	extrn	___bb_showlicense_showlicense
	extrn	__bb_GFX_font
	extrn	__bb_GFX_ship
	extrn	__bb_GFX_title
	extrn	__bb_GameConfig_accepted
	extrn	__bb_GameConfig_kleft
	extrn	__bb_GameConfig_kpause
	extrn	__bb_GameConfig_kright
	extrn	__bb_GameConfig_kthrust
	extrn	__bb_GameConfig_maxlevel
	extrn	__bb_GameState_ang
	extrn	__bb_GameState_bonus_timer
	extrn	__bb_GameState_game_over
	extrn	__bb_GameState_gonads
	extrn	__bb_GameState_hit
	extrn	__bb_GameState_level
	extrn	__bb_GameState_pause
	extrn	__bb_GameState_shield
	extrn	__bb_GameState_x
	extrn	__bb_GameState_y
	extrn	_bbAppArgs
	extrn	_bbEmptyArray
	extrn	_bbEmptyString
	extrn	_bbEnd
	extrn	_bbFloatToInt
	extrn	_bbIncbinAdd
	extrn	_bbIntMax
	extrn	_bbMilliSecs
	extrn	_bbNullObject
	extrn	_bbObjectDowncast
	extrn	_bbOnDebugEnterScope
	extrn	_bbOnDebugEnterStm
	extrn	_bbOnDebugLeaveScope
	extrn	_bbStringClass
	extrn	_bbStringCompare
	extrn	_bbStringConcat
	extrn	_bbStringFromInt
	extrn	_bbStringToUpper
	extrn	_bb_AsteroidSet
	extrn	_bb_Backdrop
	extrn	_bb_GFX
	extrn	_bb_GameConfig
	extrn	_bb_GameState
	extrn	_bb_Missile
	extrn	_bb_MissileSet
	extrn	_bb_Number
	extrn	_bb_Particles
	extrn	_bb_SFX
	extrn	_bb_Scroller
	extrn	_bb_TFadeScreen
	extrn	_bb_Thanks
	extrn	_bb_Trail
	extrn	_brl_blitz_NullObjectError
	extrn	_brl_d3d7max2d_D3D7Max2DDriver
	extrn	_brl_glmax2d_GLMax2DDriver
	extrn	_brl_graphics_EndGraphics
	extrn	_brl_graphics_Flip
	extrn	_brl_graphics_Graphics
	extrn	_brl_graphics_SetGraphicsDriver
	extrn	_brl_max2d_Cls
	extrn	_brl_max2d_CollideImage
	extrn	_brl_max2d_DrawImage
	extrn	_brl_max2d_ResetCollisions
	extrn	_brl_max2d_SetAlpha
	extrn	_brl_max2d_SetBlend
	extrn	_brl_max2d_SetColor
	extrn	_brl_max2d_SetRotation
	extrn	_brl_max2d_SetScale
	extrn	_brl_polledinput_FlushKeys
	extrn	_brl_polledinput_KeyHit
	extrn	_brl_random_Rand
	extrn	_brl_random_SeedRnd
	extrn	_brl_system_HideMouse
	extrn	_noddybox_keysyms_KeySym
	extrn	_noddybox_showlicense_ShowLicense
	public	__bb_main
	public	_bb_Menu
	public	_bb_Switch
	public	_bb_quit
	public	_bb_start_level
	section	"code" code
__bb_main:
	push	ebp
	mov	ebp,esp
	sub	esp,40
	push	ebx
	push	esi
	push	edi
	cmp	dword [_406],0
	je	_407
	mov	eax,0
	pop	edi
	pop	esi
	pop	ebx
	mov	esp,ebp
	pop	ebp
	ret
_407:
	mov	dword [_406],1
	mov	eax,_91
	sub	eax,_90
	push	eax
	push	_90
	push	_89
	call	_bbIncbinAdd
	add	esp,12
	mov	eax,_94
	sub	eax,_93
	push	eax
	push	_93
	push	_92
	call	_bbIncbinAdd
	add	esp,12
	mov	dword [ebp-4],0
	mov	dword [ebp-12],0
	mov	dword [ebp-16],_bbEmptyArray
	mov	dword [ebp-20],_bbNullObject
	mov	dword [ebp-24],0
	mov	dword [ebp-28],0
	mov	dword [ebp-32],0
	mov	dword [ebp-36],0
	mov	dword [ebp-40],0
	mov	dword [ebp-8],0
	mov	eax,ebp
	push	eax
	push	_379
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	call	___bb_blitz_blitz
	call	___bb_max2d_max2d
	call	___bb_glmax2d_glmax2d
	call	___bb_d3d7max2d_d3d7max2d
	call	___bb_bitmapfont_bitmapfont
	call	___bb_keysyms_keysyms
	call	___bb_showlicense_showlicense
	call	___bb_missilelock_global
	call	___bb_missilelock_gametypes
	push	_95
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_bbMilliSecs
	push	eax
	call	_brl_random_SeedRnd
	add	esp,4
	push	_97
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	_18
	call	_bb_Switch
	add	esp,4
	cmp	eax,0
	je	_98
	mov	eax,ebp
	push	eax
	push	_100
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_99
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	2
	call	_brl_d3d7max2d_D3D7Max2DDriver
	push	eax
	call	_brl_graphics_SetGraphicsDriver
	add	esp,8
	call	dword [_bbOnDebugLeaveScope]
	jmp	_101
_98:
	mov	eax,ebp
	push	eax
	push	_103
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_102
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	2
	call	_brl_glmax2d_GLMax2DDriver
	push	eax
	call	_brl_graphics_SetGraphicsDriver
	add	esp,8
	call	dword [_bbOnDebugLeaveScope]
_101:
	push	_104
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	0
	push	70
	push	32
	push	600
	push	800
	call	_brl_graphics_Graphics
	add	esp,20
	push	_105
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_brl_system_HideMouse
	push	_106
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	3
	call	_brl_max2d_SetBlend
	add	esp,4
	push	_107
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	1065353216
	call	_brl_max2d_SetAlpha
	add	esp,4
	push	_108
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GFX+56]
	push	_109
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_SFX+52]
	push	_110
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameConfig+48]
	push	_111
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameConfig_accepted],0
	jne	_112
	mov	eax,ebp
	push	eax
	push	_120
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_113
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	_21
	push	_20
	push	_19
	call	_noddybox_showlicense_ShowLicense
	add	esp,12
	cmp	eax,0
	jne	_114
	mov	eax,ebp
	push	eax
	push	_117
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_115
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_brl_graphics_EndGraphics
	push	_116
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_bbEnd
	call	dword [_bbOnDebugLeaveScope]
_114:
	push	_118
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [__bb_GameConfig_accepted],1
	push	_119
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameConfig+52]
	call	dword [_bbOnDebugLeaveScope]
_112:
	push	_121
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Scroller+48]
	push	_122
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Thanks+48]
	push	_123
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Particles+48]
	push	_124
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Backdrop+48]
	push	_125
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Trail+48]
	push	_126
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_MissileSet+48]
	push	_127
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_AsteroidSet+48]
	push	_128
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	_129
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	_130
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_bb_Menu
	push	_131
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_brl_polledinput_FlushKeys
	push	_132
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	jmp	_22
_24:
	mov	eax,ebp
	push	eax
	push	_375
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_133
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [_bb_start_level]
	sub	eax,1
	imul	eax,1000
	mov	dword [ebp-4],eax
	push	_135
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameState+48]
	push	_136
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	dword [_bb_start_level]
	call	dword [_bb_GameState+68]
	add	esp,4
	push	_137
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_MissileSet+52]
	push	_138
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_AsteroidSet+52]
	push	_139
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	jmp	_25
_27:
	mov	eax,ebp
	push	eax
	push	_345
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_140
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-12],200
	push	_142
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_SFX+56]
	push	_143
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	jmp	_28
_30:
	mov	eax,ebp
	push	eax
	push	_216
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_146
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_brl_max2d_Cls
	push	_147
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [ebp-12],0
	je	_148
	mov	eax,ebp
	push	eax
	push	_156
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_149
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	sub	dword [ebp-12],1
	push	_150
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ecx,60
	mov	eax,dword [ebp-12]
	cdq
	idiv	ecx
	mov	eax,edx
	cmp	eax,30
	jge	_151
	mov	eax,ebp
	push	eax
	push	_155
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_152
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_154
	call	_brl_blitz_NullObjectError
_154:
	push	0
	push	0
	push	255
	push	300
	push	_31
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	call	dword [_bbOnDebugLeaveScope]
_151:
	call	dword [_bbOnDebugLeaveScope]
_148:
	push	_157
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	0
	call	_brl_max2d_ResetCollisions
	add	esp,4
	push	_158
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Backdrop+52]
	push	_159
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Particles+72]
	push	_160
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Trail+60]
	push	_161
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameState+72]
	push	_162
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameState+76]
	push	_163
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	fld	qword [__bb_GameState_ang]
	sub	esp,4
	fstp	dword [esp]
	call	_brl_max2d_SetRotation
	add	esp,4
	push	_164
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameState_shield],0
	je	_165
	mov	eax,ebp
	push	eax
	push	_167
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_166
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	255
	push	0
	call	_brl_random_Rand
	add	esp,8
	push	eax
	push	255
	push	0
	call	_brl_random_Rand
	add	esp,8
	push	eax
	push	255
	push	0
	call	_brl_random_Rand
	add	esp,8
	push	eax
	call	_brl_max2d_SetColor
	add	esp,12
	call	dword [_bbOnDebugLeaveScope]
	jmp	_168
_165:
	mov	eax,ebp
	push	eax
	push	_170
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_169
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	255
	push	255
	push	255
	call	_brl_max2d_SetColor
	add	esp,12
	call	dword [_bbOnDebugLeaveScope]
_168:
	push	_171
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	0
	fld	qword [__bb_GameState_y]
	sub	esp,4
	fstp	dword [esp]
	fld	qword [__bb_GameState_x]
	sub	esp,4
	fstp	dword [esp]
	push	dword [__bb_GFX_ship]
	call	_brl_max2d_DrawImage
	add	esp,16
	push	_172
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	0
	call	_brl_max2d_SetRotation
	add	esp,4
	push	_173
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_MissileSet+60]
	push	_174
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_AsteroidSet+56]
	push	_175
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	_bbNullObject
	push	0
	push	3
	push	0
	fld	qword [__bb_GameState_y]
	sub	esp,8
	fstp	qword [esp]
	call	_bbFloatToInt
	add	esp,8
	push	eax
	fld	qword [__bb_GameState_x]
	sub	esp,8
	fstp	qword [esp]
	call	_bbFloatToInt
	add	esp,8
	push	eax
	push	dword [__bb_GFX_ship]
	call	_brl_max2d_CollideImage
	add	esp,28
	mov	dword [ebp-16],eax
	push	_177
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameState_shield],0
	jne	_178
	mov	eax,ebp
	push	eax
	push	_199
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_179
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [ebp-16]
	cmp	dword [eax+16],0
	je	_180
	mov	eax,ebp
	push	eax
	push	_198
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_181
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameState+56]
	push	_182
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	fld	qword [__bb_GameState_y]
	sub	esp,8
	fstp	qword [esp]
	fld	qword [__bb_GameState_x]
	sub	esp,8
	fstp	qword [esp]
	call	dword [_bb_Particles+64]
	add	esp,16
	push	_183
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-20],_bbNullObject
	mov	esi,dword [ebp-16]
	mov	eax,esi
	add	eax,24
	mov	ebx,eax
	mov	eax,ebx
	add	eax,dword [esi+16]
	mov	edi,eax
	jmp	_32
_34:
	push	_bb_Missile
	push	dword [ebx]
	call	_bbObjectDowncast
	add	esp,8
	mov	dword [ebp-20],eax
	add	ebx,4
	cmp	dword [ebp-20],_bbNullObject
	je	_32
	mov	eax,ebp
	push	eax
	push	_195
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_189
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [ebp-20],_bbNullObject
	je	_190
	mov	eax,ebp
	push	eax
	push	_194
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_191
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	dword [ebp-20]
	call	dword [_bb_MissileSet+68]
	add	esp,4
	push	_192
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	dword [__bb_GameState_level]
	call	dword [_bb_GameState+60]
	add	esp,4
	push	_193
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bbOnDebugLeaveScope]
	call	dword [_bbOnDebugLeaveScope]
	jmp	_33
_190:
	call	dword [_bbOnDebugLeaveScope]
_32:
	cmp	ebx,edi
	jne	_34
_33:
	call	dword [_bbOnDebugLeaveScope]
_180:
	call	dword [_bbOnDebugLeaveScope]
_178:
	push	_200
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameState_pause],0
	je	_201
	mov	eax,ebp
	push	eax
	push	_205
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_202
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_204
	call	_brl_blitz_NullObjectError
_204:
	push	0
	push	255
	push	255
	push	300
	push	_35
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	call	dword [_bbOnDebugLeaveScope]
_201:
	push	_206
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameState+80]
	push	_207
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	1
	call	_brl_graphics_Flip
	add	esp,4
	push	_208
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameState_pause],0
	je	_209
	mov	eax,ebp
	push	eax
	push	_215
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_210
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [__bb_GameState_pause],0
	push	_211
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	jmp	_36
_38:
	mov	eax,ebp
	push	eax
	push	_214
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	call	dword [_bbOnDebugLeaveScope]
_36:
	push	dword [__bb_GameConfig_kpause]
	call	_brl_polledinput_KeyHit
	add	esp,4
	cmp	eax,0
	sete	al
	movzx	eax,al
	cmp	eax,0
	je	_212
	push	27
	call	_brl_polledinput_KeyHit
	add	esp,4
	cmp	eax,0
	sete	al
	movzx	eax,al
_212:
	cmp	eax,0
	jne	_38
_37:
	call	dword [_bbOnDebugLeaveScope]
_209:
	call	dword [_bbOnDebugLeaveScope]
_28:
	mov	eax,dword [__bb_GameState_game_over]
	cmp	eax,0
	sete	al
	movzx	eax,al
	cmp	eax,0
	je	_144
	call	dword [_bb_MissileSet+72]
	cmp	eax,0
	sete	al
	movzx	eax,al
_144:
	cmp	eax,0
	jne	_30
_29:
	push	_219
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameState_game_over],0
	jne	_220
	mov	eax,ebp
	push	eax
	push	_340
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_221
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_AsteroidSet+60]
	push	_222
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [__bb_GameState_level]
	imul	eax,100
	mov	dword [ebp-24],eax
	push	_224
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-28],0
	push	_226
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ecx,10
	mov	eax,dword [ebp-24]
	cdq
	idiv	ecx
	add	eax,210
	push	eax
	push	350
	call	_bbIntMax
	add	esp,8
	mov	dword [ebp-32],eax
	push	_228
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-36],0
	push	_230
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameState_gonads],0
	je	_231
	mov	eax,ebp
	push	eax
	push	_233
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_232
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [__bb_GameState_level]
	sub	eax,1
	imul	eax,10000
	add	eax,9999
	push	eax
	call	dword [_bb_GameState+60]
	add	esp,4
	call	dword [_bbOnDebugLeaveScope]
_231:
	push	_234
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameState_hit],0
	jne	_235
	mov	eax,ebp
	push	eax
	push	_237
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_236
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [__bb_GameState_level]
	imul	eax,500
	push	eax
	call	dword [_bb_GameState+60]
	add	esp,4
	call	dword [_bbOnDebugLeaveScope]
_235:
	push	_238
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [ebp-4],0
	je	_239
	mov	eax,ebp
	push	eax
	push	_241
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_240
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	dword [ebp-4]
	call	dword [_bb_GameState+60]
	add	esp,4
	call	dword [_bbOnDebugLeaveScope]
_239:
	push	_242
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameState_bonus_timer],0
	je	_243
	mov	eax,ebp
	push	eax
	push	_246
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_244
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [__bb_GameState_bonus_timer]
	add	dword [ebp-24],eax
	push	_245
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [__bb_GameState_bonus_timer]
	mov	dword [ebp-36],eax
	call	dword [_bbOnDebugLeaveScope]
_243:
	push	_247
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [__bb_GameState_bonus_timer],0
	push	_248
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	jmp	_39
_41:
	mov	eax,ebp
	push	eax
	push	_332
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_251
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_brl_max2d_Cls
	push	_252
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	0
	call	_brl_max2d_ResetCollisions
	add	esp,4
	push	_253
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameState+52]
	push	_254
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Backdrop+52]
	push	_255
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Particles+72]
	push	_256
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Trail+60]
	push	_257
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameState+72]
	push	_258
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameState+76]
	push	_259
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	fld	qword [__bb_GameState_ang]
	sub	esp,4
	fstp	dword [esp]
	call	_brl_max2d_SetRotation
	add	esp,4
	push	_260
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameState_shield],0
	je	_261
	mov	eax,ebp
	push	eax
	push	_263
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_262
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	255
	push	0
	call	_brl_random_Rand
	add	esp,8
	push	eax
	push	255
	push	0
	call	_brl_random_Rand
	add	esp,8
	push	eax
	push	255
	push	0
	call	_brl_random_Rand
	add	esp,8
	push	eax
	call	_brl_max2d_SetColor
	add	esp,12
	call	dword [_bbOnDebugLeaveScope]
	jmp	_264
_261:
	mov	eax,ebp
	push	eax
	push	_266
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_265
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	255
	push	255
	push	255
	call	_brl_max2d_SetColor
	add	esp,12
	call	dword [_bbOnDebugLeaveScope]
_264:
	push	_267
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	0
	fld	qword [__bb_GameState_y]
	sub	esp,4
	fstp	dword [esp]
	fld	qword [__bb_GameState_x]
	sub	esp,4
	fstp	dword [esp]
	push	dword [__bb_GFX_ship]
	call	_brl_max2d_DrawImage
	add	esp,16
	push	_268
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	0
	call	_brl_max2d_SetRotation
	add	esp,4
	push	_269
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_271
	call	_brl_blitz_NullObjectError
_271:
	push	0
	push	255
	push	255
	push	200
	push	_43
	push	dword [__bb_GameState_level]
	call	_bbStringFromInt
	add	esp,4
	push	eax
	push	_42
	call	_bbStringConcat
	add	esp,8
	push	eax
	call	_bbStringConcat
	add	esp,8
	push	eax
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	push	_272
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_274
	call	_brl_blitz_NullObjectError
_274:
	push	0
	push	255
	push	255
	push	400
	push	_45
	push	dword [ebp-28]
	call	dword [_bb_Number+48]
	add	esp,4
	push	eax
	push	_44
	call	_bbStringConcat
	add	esp,8
	push	eax
	call	_bbStringConcat
	add	esp,8
	push	eax
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	push	_275
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [ebp-36],0
	je	_276
	mov	eax,ebp
	push	eax
	push	_280
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_277
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_279
	call	_brl_blitz_NullObjectError
_279:
	push	0
	push	255
	push	255
	push	420
	push	_45
	push	dword [ebp-36]
	call	_bbStringFromInt
	add	esp,4
	push	eax
	push	_46
	call	_bbStringConcat
	add	esp,8
	push	eax
	call	_bbStringConcat
	add	esp,8
	push	eax
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	call	dword [_bbOnDebugLeaveScope]
_276:
	push	_281
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-40],440
	push	_283
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameState_hit],0
	jne	_284
	mov	eax,ebp
	push	eax
	push	_289
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_285
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_287
	call	_brl_blitz_NullObjectError
_287:
	push	0
	push	255
	push	255
	push	dword [ebp-40]
	push	_45
	mov	eax,dword [__bb_GameState_level]
	imul	eax,500
	push	eax
	call	_bbStringFromInt
	add	esp,4
	push	eax
	push	_47
	call	_bbStringConcat
	add	esp,8
	push	eax
	call	_bbStringConcat
	add	esp,8
	push	eax
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	push	_288
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	add	dword [ebp-40],20
	call	dword [_bbOnDebugLeaveScope]
_284:
	push	_290
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [ebp-4],0
	je	_291
	mov	eax,ebp
	push	eax
	push	_296
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_292
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_294
	call	_brl_blitz_NullObjectError
_294:
	push	0
	push	255
	push	255
	push	dword [ebp-40]
	push	_45
	push	dword [ebp-4]
	call	_bbStringFromInt
	add	esp,4
	push	eax
	push	_48
	call	_bbStringConcat
	add	esp,8
	push	eax
	call	_bbStringConcat
	add	esp,8
	push	eax
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	push	_295
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	add	dword [ebp-40],20
	call	dword [_bbOnDebugLeaveScope]
_291:
	push	_297
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameState_gonads],0
	je	_298
	mov	eax,ebp
	push	eax
	push	_303
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_299
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_301
	call	_brl_blitz_NullObjectError
_301:
	push	0
	push	255
	push	255
	push	dword [ebp-40]
	push	_45
	mov	eax,dword [__bb_GameState_level]
	sub	eax,1
	imul	eax,10000
	add	eax,9999
	push	eax
	call	_bbStringFromInt
	add	esp,4
	push	eax
	push	_49
	call	_bbStringConcat
	add	esp,8
	push	eax
	call	_bbStringConcat
	add	esp,8
	push	eax
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	push	_302
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	add	dword [ebp-40],20
	call	dword [_bbOnDebugLeaveScope]
_298:
	push	_304
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [ebp-24]
	cmp	dword [ebp-28],eax
	jge	_305
	mov	eax,ebp
	push	eax
	push	_308
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_306
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	10
	call	dword [_bb_GameState+60]
	add	esp,4
	push	_307
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	add	dword [ebp-28],10
	call	dword [_bbOnDebugLeaveScope]
_305:
	push	_309
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [ebp-32],140
	jge	_310
	mov	eax,ebp
	push	eax
	push	_314
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_311
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_313
	call	_brl_blitz_NullObjectError
_313:
	push	255
	push	255
	push	255
	push	300
	push	_50
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	call	dword [_bbOnDebugLeaveScope]
_310:
	push	_315
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameState_pause],0
	je	_316
	mov	eax,ebp
	push	eax
	push	_320
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_317
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_319
	call	_brl_blitz_NullObjectError
_319:
	push	0
	push	255
	push	255
	push	300
	push	_35
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	call	dword [_bbOnDebugLeaveScope]
_316:
	push	_321
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameState+80]
	push	_322
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	1
	call	_brl_graphics_Flip
	add	esp,4
	push	_323
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameState_pause],0
	je	_324
	mov	eax,ebp
	push	eax
	push	_330
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_325
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [__bb_GameState_pause],0
	push	_326
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	jmp	_51
_53:
	mov	eax,ebp
	push	eax
	push	_329
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	call	dword [_bbOnDebugLeaveScope]
_51:
	push	dword [__bb_GameConfig_kpause]
	call	_brl_polledinput_KeyHit
	add	esp,4
	cmp	eax,0
	sete	al
	movzx	eax,al
	cmp	eax,0
	je	_327
	push	27
	call	_brl_polledinput_KeyHit
	add	esp,4
	cmp	eax,0
	sete	al
	movzx	eax,al
_327:
	cmp	eax,0
	jne	_53
_52:
	call	dword [_bbOnDebugLeaveScope]
_324:
	push	_331
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	sub	dword [ebp-32],1
	call	dword [_bbOnDebugLeaveScope]
_39:
	mov	eax,dword [ebp-32]
	cmp	eax,0
	je	_249
	push	27
	call	_brl_polledinput_KeyHit
	add	esp,4
	cmp	eax,0
	sete	al
	movzx	eax,al
_249:
	cmp	eax,0
	jne	_41
_40:
	push	_335
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-4],0
	push	_336
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [ebp-24]
	sub	eax,dword [ebp-28]
	push	eax
	call	dword [_bb_GameState+60]
	add	esp,4
	push	_337
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameState+64]
	push	_338
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_MissileSet+52]
	push	_339
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_AsteroidSet+52]
	call	dword [_bbOnDebugLeaveScope]
_220:
	call	dword [_bbOnDebugLeaveScope]
_25:
	cmp	dword [__bb_GameState_game_over],0
	je	_27
_26:
	push	_347
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	dword [__bb_GameConfig_maxlevel]
	push	dword [__bb_GameState_level]
	call	_bbIntMax
	add	esp,8
	mov	dword [__bb_GameConfig_maxlevel],eax
	push	_348
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameConfig+52]
	push	_349
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_MissileSet+64]
	push	_350
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_AsteroidSet+60]
	push	_351
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	fld	qword [__bb_GameState_y]
	sub	esp,8
	fstp	qword [esp]
	fld	qword [__bb_GameState_x]
	sub	esp,8
	fstp	qword [esp]
	call	dword [_bb_Particles+68]
	add	esp,16
	push	_352
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_brl_polledinput_FlushKeys
	push	_353
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-8],0
	push	_355
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	jmp	_54
_56:
	mov	eax,ebp
	push	eax
	push	_372
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_360
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_brl_max2d_Cls
	push	_361
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Backdrop+52]
	push	_362
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Particles+72]
	push	_363
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Trail+60]
	push	_364
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameState+80]
	push	_365
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	1077936128
	push	1077936128
	call	_brl_max2d_SetScale
	add	esp,8
	push	_366
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_368
	call	_brl_blitz_NullObjectError
_368:
	push	255
	push	255
	push	255
	push	280
	push	_57
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	push	_369
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	1065353216
	push	1065353216
	call	_brl_max2d_SetScale
	add	esp,8
	push	_370
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	1
	call	_brl_graphics_Flip
	add	esp,4
	push	_371
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	add	dword [ebp-8],1
	call	dword [_bbOnDebugLeaveScope]
_54:
	push	32
	call	_brl_polledinput_KeyHit
	add	esp,4
	cmp	eax,0
	sete	al
	movzx	eax,al
	cmp	eax,0
	je	_356
	push	27
	call	_brl_polledinput_KeyHit
	add	esp,4
	cmp	eax,0
	sete	al
	movzx	eax,al
_356:
	cmp	eax,0
	je	_358
	mov	eax,dword [ebp-8]
	cmp	eax,350
	setl	al
	movzx	eax,al
_358:
	cmp	eax,0
	jne	_56
_55:
	push	_373
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_TFadeScreen+64]
	push	_374
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_bb_Menu
	call	dword [_bbOnDebugLeaveScope]
_22:
	cmp	dword [_bb_quit],0
	je	_24
_23:
	push	_377
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_brl_graphics_EndGraphics
	push	_378
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_bbEnd
	mov	ebx,0
_82:
	call	dword [_bbOnDebugLeaveScope]
	mov	eax,ebx
	pop	edi
	pop	esi
	pop	ebx
	mov	esp,ebp
	pop	ebp
	ret
_bb_Switch:
	push	ebp
	mov	ebp,esp
	sub	esp,8
	push	ebx
	push	esi
	push	edi
	mov	eax,dword [ebp+8]
	mov	dword [ebp-4],eax
	mov	dword [ebp-8],_bbEmptyString
	mov	eax,ebp
	push	eax
	push	_422
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_408
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-8],_bbEmptyString
	mov	esi,dword [_bbAppArgs]
	mov	eax,esi
	add	eax,24
	mov	ebx,eax
	mov	eax,ebx
	add	eax,dword [esi+16]
	mov	edi,eax
	jmp	_58
_60:
	mov	eax,dword [ebx]
	mov	dword [ebp-8],eax
	add	ebx,4
	cmp	dword [ebp-8],_bbNullObject
	je	_58
	mov	eax,ebp
	push	eax
	push	_418
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_414
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	dword [ebp-4]
	push	dword [ebp-8]
	call	_bbStringCompare
	add	esp,8
	cmp	eax,0
	jne	_415
	mov	eax,ebp
	push	eax
	push	_417
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_416
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,1
	call	dword [_bbOnDebugLeaveScope]
	call	dword [_bbOnDebugLeaveScope]
	jmp	_85
_415:
	call	dword [_bbOnDebugLeaveScope]
_58:
	cmp	ebx,edi
	jne	_60
_59:
	push	_421
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,0
_85:
	call	dword [_bbOnDebugLeaveScope]
	mov	eax,ebx
	pop	edi
	pop	esi
	pop	ebx
	mov	esp,ebp
	pop	ebp
	ret
_bb_Menu:
	push	ebp
	mov	ebp,esp
	sub	esp,36
	push	ebx
	mov	dword [ebp-4],_bbNullObject
	mov	dword [ebp-8],0
	mov	dword [ebp-12],0
	mov	dword [ebp-16],0
	mov	dword [ebp-20],0
	mov	dword [ebp-24],0
	mov	dword [ebp-28],0
	mov	dword [ebp-32],0
	mov	dword [ebp-36],0
	push	ebp
	push	_623
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_425
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_TFadeScreen+56]
	mov	dword [ebp-4],eax
	push	_427
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-8],0
	push	_429
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-12],0
	push	_431
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Particles+52]
	push	_432
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	jmp	_61
_63:
	push	ebp
	push	_620
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_433
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_brl_max2d_Cls
	push	_434
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Backdrop+52]
	push	_435
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Particles+72]
	push	_436
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	560
	call	dword [_bb_Scroller+52]
	add	esp,4
	push	_437
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	255
	push	255
	push	255
	call	_brl_max2d_SetColor
	add	esp,12
	push	_438
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	0
	push	0
	push	0
	push	dword [__bb_GFX_title]
	call	_brl_max2d_DrawImage
	add	esp,16
	push	_439
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [ebp-12],0
	jle	_440
	push	ebp
	push	_532
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_441
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [ebp-12],5
	jne	_442
	push	ebp
	push	_446
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_443
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_445
	call	_brl_blitz_NullObjectError
_445:
	push	255
	push	255
	push	255
	push	380
	push	_64
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	call	dword [_bbOnDebugLeaveScope]
	jmp	_447
_442:
	push	ebp
	push	_454
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_448
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_450
	call	_brl_blitz_NullObjectError
_450:
	push	255
	push	255
	push	255
	push	350
	push	_65
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	push	_451
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_453
	call	_brl_blitz_NullObjectError
_453:
	push	255
	push	255
	push	255
	push	380
	push	_66
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	call	dword [_bbOnDebugLeaveScope]
_447:
	push	_455
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [ebp-12]
	cmp	eax,1
	sete	al
	movzx	eax,al
	shl	eax,7
	add	eax,128
	mov	dword [ebp-16],eax
	push	_457
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [ebp-12]
	cmp	eax,2
	sete	al
	movzx	eax,al
	shl	eax,7
	add	eax,128
	mov	dword [ebp-20],eax
	push	_459
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [ebp-12]
	cmp	eax,3
	sete	al
	movzx	eax,al
	shl	eax,7
	add	eax,128
	mov	dword [ebp-24],eax
	push	_461
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [ebp-12]
	cmp	eax,4
	sete	al
	movzx	eax,al
	shl	eax,7
	add	eax,128
	mov	dword [ebp-28],eax
	push	_463
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_465
	call	_brl_blitz_NullObjectError
_465:
	push	dword [ebp-16]
	push	dword [ebp-16]
	push	dword [ebp-16]
	push	200
	push	250
	push	_67
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+52]
	add	esp,28
	push	_466
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_468
	call	_brl_blitz_NullObjectError
_468:
	push	dword [ebp-20]
	push	dword [ebp-20]
	push	dword [ebp-20]
	push	220
	push	250
	push	_68
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+52]
	add	esp,28
	push	_469
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_471
	call	_brl_blitz_NullObjectError
_471:
	push	dword [ebp-24]
	push	dword [ebp-24]
	push	dword [ebp-24]
	push	240
	push	250
	push	_69
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+52]
	add	esp,28
	push	_472
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_474
	call	_brl_blitz_NullObjectError
_474:
	push	dword [ebp-28]
	push	dword [ebp-28]
	push	dword [ebp-28]
	push	260
	push	250
	push	_70
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+52]
	add	esp,28
	push	_475
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_477
	call	_brl_blitz_NullObjectError
_477:
	push	0
	push	dword [ebp-16]
	push	dword [ebp-16]
	push	200
	push	500
	push	dword [__bb_GameConfig_kleft]
	call	_noddybox_keysyms_KeySym
	add	esp,4
	push	eax
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+52]
	add	esp,28
	push	_478
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_480
	call	_brl_blitz_NullObjectError
_480:
	push	0
	push	dword [ebp-20]
	push	dword [ebp-20]
	push	220
	push	500
	push	dword [__bb_GameConfig_kright]
	call	_noddybox_keysyms_KeySym
	add	esp,4
	push	eax
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+52]
	add	esp,28
	push	_481
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_483
	call	_brl_blitz_NullObjectError
_483:
	push	0
	push	dword [ebp-24]
	push	dword [ebp-24]
	push	240
	push	500
	push	dword [__bb_GameConfig_kthrust]
	call	_noddybox_keysyms_KeySym
	add	esp,4
	push	eax
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+52]
	add	esp,28
	push	_484
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_486
	call	_brl_blitz_NullObjectError
_486:
	push	0
	push	dword [ebp-28]
	push	dword [ebp-28]
	push	260
	push	500
	push	dword [__bb_GameConfig_kpause]
	call	_noddybox_keysyms_KeySym
	add	esp,4
	push	eax
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+52]
	add	esp,28
	push	_487
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-32],-1
	push	_489
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-36],0
	mov	dword [ebp-36],0
	jmp	_491
_73:
	push	ebp
	push	_497
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_492
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	dword [ebp-36]
	call	_brl_polledinput_KeyHit
	add	esp,4
	cmp	eax,0
	je	_493
	push	ebp
	push	_496
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_494
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [ebp-36]
	mov	dword [ebp-32],eax
	push	_495
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bbOnDebugLeaveScope]
	call	dword [_bbOnDebugLeaveScope]
	jmp	_71
_493:
	call	dword [_bbOnDebugLeaveScope]
_71:
	add	dword [ebp-36],1
_491:
	cmp	dword [ebp-36],255
	jle	_73
_72:
	push	_499
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [ebp-32],27
	jne	_500
	push	ebp
	push	_504
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_501
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameConfig+48]
	push	_502
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-12],0
	push	_503
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_brl_polledinput_FlushKeys
	call	dword [_bbOnDebugLeaveScope]
	jmp	_505
_500:
	push	ebp
	push	_531
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_506
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [ebp-32],-1
	je	_507
	push	ebp
	push	_530
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_508
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [ebp-12]
	cmp	eax,1
	je	_511
	cmp	eax,2
	je	_512
	cmp	eax,3
	je	_513
	cmp	eax,4
	je	_514
	jmp	_510
_511:
	push	ebp
	push	_516
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_515
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [ebp-32]
	mov	dword [__bb_GameConfig_kleft],eax
	call	dword [_bbOnDebugLeaveScope]
	jmp	_510
_512:
	push	ebp
	push	_518
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_517
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [ebp-32]
	mov	dword [__bb_GameConfig_kright],eax
	call	dword [_bbOnDebugLeaveScope]
	jmp	_510
_513:
	push	ebp
	push	_520
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_519
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [ebp-32]
	mov	dword [__bb_GameConfig_kthrust],eax
	call	dword [_bbOnDebugLeaveScope]
	jmp	_510
_514:
	push	ebp
	push	_522
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_521
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [ebp-32]
	mov	dword [__bb_GameConfig_kpause],eax
	call	dword [_bbOnDebugLeaveScope]
_510:
	push	_523
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	add	dword [ebp-12],1
	push	_524
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [ebp-12],6
	jne	_525
	push	ebp
	push	_529
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_526
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameConfig+52]
	push	_527
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-12],0
	push	_528
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_brl_polledinput_FlushKeys
	call	dword [_bbOnDebugLeaveScope]
_525:
	call	dword [_bbOnDebugLeaveScope]
_507:
	call	dword [_bbOnDebugLeaveScope]
_505:
	call	dword [_bbOnDebugLeaveScope]
	jmp	_538
_440:
	push	ebp
	push	_603
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_539
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	27
	call	_brl_polledinput_KeyHit
	add	esp,4
	cmp	eax,0
	je	_540
	push	ebp
	push	_543
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_541
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-8],1
	push	_542
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [_bb_quit],1
	call	dword [_bbOnDebugLeaveScope]
_540:
	push	_544
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	dword [__bb_GameConfig_kthrust]
	call	_brl_polledinput_KeyHit
	add	esp,4
	cmp	eax,0
	je	_545
	push	ebp
	push	_547
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_546
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-8],1
	call	dword [_bbOnDebugLeaveScope]
_545:
	push	_548
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	82
	call	_brl_polledinput_KeyHit
	add	esp,4
	cmp	eax,0
	je	_549
	push	ebp
	push	_552
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_550
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-12],1
	push	_551
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	_brl_polledinput_FlushKeys
	call	dword [_bbOnDebugLeaveScope]
_549:
	push	_553
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameConfig_maxlevel],1
	jle	_554
	push	ebp
	push	_577
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_555
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	37
	call	_brl_polledinput_KeyHit
	add	esp,4
	cmp	eax,0
	jne	_556
	push	40
	call	_brl_polledinput_KeyHit
	add	esp,4
_556:
	cmp	eax,0
	je	_558
	push	ebp
	push	_564
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_559
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	sub	dword [_bb_start_level],1
	push	_560
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [_bb_start_level],1
	jge	_561
	push	ebp
	push	_563
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_562
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [__bb_GameConfig_maxlevel]
	mov	dword [_bb_start_level],eax
	call	dword [_bbOnDebugLeaveScope]
_561:
	call	dword [_bbOnDebugLeaveScope]
	jmp	_565
_558:
	push	ebp
	push	_576
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_566
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	39
	call	_brl_polledinput_KeyHit
	add	esp,4
	cmp	eax,0
	jne	_567
	push	38
	call	_brl_polledinput_KeyHit
	add	esp,4
_567:
	cmp	eax,0
	je	_569
	push	ebp
	push	_575
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_570
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	add	dword [_bb_start_level],1
	push	_571
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	eax,dword [__bb_GameConfig_maxlevel]
	cmp	dword [_bb_start_level],eax
	jle	_572
	push	ebp
	push	_574
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_573
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [_bb_start_level],1
	call	dword [_bbOnDebugLeaveScope]
_572:
	call	dword [_bbOnDebugLeaveScope]
_569:
	call	dword [_bbOnDebugLeaveScope]
_565:
	call	dword [_bbOnDebugLeaveScope]
_554:
	push	_578
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_580
	call	_brl_blitz_NullObjectError
_580:
	push	255
	push	255
	push	255
	push	200
	push	_74
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	push	_581
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_583
	call	_brl_blitz_NullObjectError
_583:
	push	255
	push	255
	push	255
	push	226
	push	_75
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	push	_584
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_586
	call	_brl_blitz_NullObjectError
_586:
	push	255
	push	255
	push	255
	push	300
	push	_76
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	push	_587
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	326
	call	dword [_bb_Thanks+52]
	add	esp,4
	push	_588
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_590
	call	_brl_blitz_NullObjectError
_590:
	push	255
	push	255
	push	255
	push	400
	push	_78
	push	dword [__bb_GameConfig_kthrust]
	call	_noddybox_keysyms_KeySym
	add	esp,4
	push	eax
	call	_bbStringToUpper
	add	esp,4
	push	eax
	push	_77
	call	_bbStringConcat
	add	esp,8
	push	eax
	call	_bbStringConcat
	add	esp,8
	push	eax
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	push	_591
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [__bb_GameConfig_maxlevel],1
	jle	_592
	push	ebp
	push	_596
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_593
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_595
	call	_brl_blitz_NullObjectError
_595:
	push	255
	push	255
	push	255
	push	450
	push	dword [_bb_start_level]
	call	_bbStringFromInt
	add	esp,4
	push	eax
	push	_79
	call	_bbStringConcat
	add	esp,8
	push	eax
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	call	dword [_bbOnDebugLeaveScope]
_592:
	push	_597
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_599
	call	_brl_blitz_NullObjectError
_599:
	push	255
	push	255
	push	255
	push	480
	push	_80
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	push	_600
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [__bb_GFX_font]
	cmp	ebx,_bbNullObject
	jne	_602
	call	_brl_blitz_NullObjectError
_602:
	push	255
	push	255
	push	255
	push	500
	push	_81
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+56]
	add	esp,24
	call	dword [_bbOnDebugLeaveScope]
_538:
	push	_604
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	cmp	dword [ebp-4],_bbNullObject
	je	_605
	push	ebp
	push	_617
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_606
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [ebp-4]
	cmp	ebx,_bbNullObject
	jne	_608
	call	_brl_blitz_NullObjectError
_608:
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+68]
	add	esp,4
	cmp	eax,0
	je	_609
	push	ebp
	push	_613
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_610
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	ebx,dword [ebp-4]
	cmp	ebx,_bbNullObject
	jne	_612
	call	_brl_blitz_NullObjectError
_612:
	push	ebx
	mov	eax,dword [ebx]
	call	dword [eax+72]
	add	esp,4
	call	dword [_bbOnDebugLeaveScope]
	jmp	_614
_609:
	push	ebp
	push	_616
	call	dword [_bbOnDebugEnterScope]
	add	esp,8
	push	_615
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	mov	dword [ebp-4],_bbNullObject
	call	dword [_bbOnDebugLeaveScope]
_614:
	call	dword [_bbOnDebugLeaveScope]
_605:
	push	_618
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_GameState+80]
	push	_619
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	push	1
	call	_brl_graphics_Flip
	add	esp,4
	call	dword [_bbOnDebugLeaveScope]
_61:
	cmp	dword [ebp-8],0
	je	_63
_62:
	push	_621
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_Particles+52]
	push	_622
	call	dword [_bbOnDebugEnterStm]
	add	esp,4
	call	dword [_bb_TFadeScreen+64]
	mov	ebx,0
_87:
	call	dword [_bbOnDebugLeaveScope]
	mov	eax,ebx
	pop	ebx
	mov	esp,ebp
	pop	ebp
	ret
	section	"data" data writeable align 8
	align	4
_406:
	dd	0
	align	4
_90:
	file	"E:/Src/BlitzMAX/MissileLock/short_license.txt"
_91:
	align	4
_89:
	dd	_bbStringClass
	dd	2147483647
	dd	17
	dw	115,104,111,114,116,95,108,105,99,101,110,115,101,46,116,120
	dw	116
	align	4
_93:
	file	"E:/Src/BlitzMAX/MissileLock/license.txt"
_94:
	align	4
_92:
	dd	_bbStringClass
	dd	2147483647
	dd	11
	dw	108,105,99,101,110,115,101,46,116,120,116
_380:
	db	".missile_lock",0
_381:
	db	"HERTZ",0
_334:
	db	"i",0
	align	4
_382:
	dd	_bbStringClass
	dd	2147483647
	dd	2
	dw	55,48
_383:
	db	"MISSILE_LAYER",0
	align	4
_384:
	dd	_bbStringClass
	dd	2147483647
	dd	1
	dw	49
_385:
	db	"ASTEROID_LAYER",0
	align	4
_386:
	dd	_bbStringClass
	dd	2147483647
	dd	1
	dw	50
_387:
	db	"ALL_LAYERS",0
	align	4
_388:
	dd	_bbStringClass
	dd	2147483647
	dd	1
	dw	51
_389:
	db	"SHIP_TURN",0
_390:
	db	"d",0
	align	4
_391:
	dd	_bbStringClass
	dd	2147483647
	dd	18
	dw	50,46,48,48,48,48,48,48,48,48,48,48,48,48,48,48
	dw	48,48
_392:
	db	"SHIP_MAX_SPEED",0
	align	4
_393:
	dd	_bbStringClass
	dd	2147483647
	dd	18
	dw	50,46,53,48,48,48,48,48,48,48,48,48,48,48,48,48
	dw	48,48
_394:
	db	"SHIP_SPEED",0
	align	4
_395:
	dd	_bbStringClass
	dd	2147483647
	dd	20
	dw	48,46,48,53,48,48,48,48,48,48,48,48,48,48,48,48
	dw	48,48,48,51
_396:
	db	"SHIP_MIN_SPEED",0
	align	4
_397:
	dd	_bbStringClass
	dd	2147483647
	dd	18
	dw	49,46,48,48,48,48,48,48,48,48,48,48,48,48,48,48
	dw	48,48
_398:
	db	"MIN_TURN",0
_399:
	db	"MAX_TURN",0
	align	4
_400:
	dd	_bbStringClass
	dd	2147483647
	dd	18
	dw	53,46,48,48,48,48,48,48,48,48,48,48,48,48,48,48
	dw	48,48
_401:
	db	"MIN_SPEED",0
_402:
	db	"MAX_SPEED",0
	align	4
_403:
	dd	_bbStringClass
	dd	2147483647
	dd	18
	dw	50,46,50,48,48,48,48,48,48,48,48,48,48,48,48,48
	dw	48,50
_404:
	db	"quit",0
	align	4
_bb_quit:
	dd	0
_405:
	db	"start_level",0
	align	4
_bb_start_level:
	dd	1
	align	4
_379:
	dd	1
	dd	_380
	dd	1
	dd	_381
	dd	_334
	dd	_382
	dd	1
	dd	_383
	dd	_334
	dd	_384
	dd	1
	dd	_385
	dd	_334
	dd	_386
	dd	1
	dd	_387
	dd	_334
	dd	_388
	dd	1
	dd	_389
	dd	_390
	dd	_391
	dd	1
	dd	_392
	dd	_390
	dd	_393
	dd	1
	dd	_394
	dd	_390
	dd	_395
	dd	1
	dd	_396
	dd	_390
	dd	_397
	dd	1
	dd	_398
	dd	_390
	dd	_397
	dd	1
	dd	_399
	dd	_390
	dd	_400
	dd	1
	dd	_401
	dd	_390
	dd	_397
	dd	1
	dd	_402
	dd	_390
	dd	_403
	dd	4
	dd	_404
	dd	_334
	dd	_bb_quit
	dd	4
	dd	_405
	dd	_334
	dd	_bb_start_level
	dd	0
_96:
	db	"E:/Src/BlitzMAX/MissileLock/.missile_lock.bmx",0
	align	4
_95:
	dd	_96
	dd	49
	dd	1
	align	4
_97:
	dd	_96
	dd	52
	dd	1
	align	4
_18:
	dd	_bbStringClass
	dd	2147483647
	dd	9
	dw	45,45,100,105,114,101,99,116,120
	align	4
_100:
	dd	3
	dd	0
	dd	0
	align	4
_99:
	dd	_96
	dd	53
	dd	2
	align	4
_103:
	dd	3
	dd	0
	dd	0
	align	4
_102:
	dd	_96
	dd	55
	dd	2
	align	4
_104:
	dd	_96
	dd	59
	dd	1
	align	4
_105:
	dd	_96
	dd	60
	dd	1
	align	4
_106:
	dd	_96
	dd	62
	dd	1
	align	4
_107:
	dd	_96
	dd	63
	dd	1
	align	4
_108:
	dd	_96
	dd	70
	dd	1
	align	4
_109:
	dd	_96
	dd	71
	dd	1
	align	4
_110:
	dd	_96
	dd	73
	dd	1
	align	4
_111:
	dd	_96
	dd	75
	dd	1
	align	4
_120:
	dd	3
	dd	0
	dd	0
	align	4
_113:
	dd	_96
	dd	76
	dd	2
	align	4
_21:
	dd	_bbStringClass
	dd	2147483647
	dd	19
	dw	105,110,99,98,105,110,58,58,108,105,99,101,110,115,101,46
	dw	116,120,116
	align	4
_20:
	dd	_bbStringClass
	dd	2147483647
	dd	25
	dw	105,110,99,98,105,110,58,58,115,104,111,114,116,95,108,105
	dw	99,101,110,115,101,46,116,120,116
	align	4
_19:
	dd	_bbStringClass
	dd	2147483647
	dd	23
	dw	77,73,83,83,73,76,69,32,76,79,67,75,32,45,45,32
	dw	76,73,67,69,78,83,69
	align	4
_117:
	dd	3
	dd	0
	dd	0
	align	4
_115:
	dd	_96
	dd	77
	dd	3
	align	4
_116:
	dd	_96
	dd	78
	dd	3
	align	4
_118:
	dd	_96
	dd	80
	dd	2
	align	4
_119:
	dd	_96
	dd	81
	dd	2
	align	4
_121:
	dd	_96
	dd	84
	dd	1
	align	4
_122:
	dd	_96
	dd	85
	dd	1
	align	4
_123:
	dd	_96
	dd	86
	dd	1
	align	4
_124:
	dd	_96
	dd	87
	dd	1
	align	4
_125:
	dd	_96
	dd	88
	dd	1
	align	4
_126:
	dd	_96
	dd	89
	dd	1
	align	4
_127:
	dd	_96
	dd	90
	dd	1
	align	4
_128:
	dd	_96
	dd	92
	dd	1
	align	4
_129:
	dd	_96
	dd	93
	dd	1
	align	4
_130:
	dd	_96
	dd	100
	dd	1
	align	4
_131:
	dd	_96
	dd	102
	dd	1
	align	4
_132:
	dd	_96
	dd	104
	dd	1
_376:
	db	"start_bonus",0
_343:
	db	"timer",0
	align	4
_375:
	dd	3
	dd	0
	dd	2
	dd	_376
	dd	_334
	dd	-4
	dd	2
	dd	_343
	dd	_334
	dd	-8
	dd	0
	align	4
_133:
	dd	_96
	dd	105
	dd	2
	align	4
_135:
	dd	_96
	dd	107
	dd	2
	align	4
_136:
	dd	_96
	dd	108
	dd	2
	align	4
_137:
	dd	_96
	dd	109
	dd	2
	align	4
_138:
	dd	_96
	dd	110
	dd	2
	align	4
_139:
	dd	_96
	dd	112
	dd	2
_346:
	db	"alert_timer",0
	align	4
_345:
	dd	3
	dd	0
	dd	2
	dd	_346
	dd	_334
	dd	-12
	dd	0
	align	4
_140:
	dd	_96
	dd	114
	dd	3
	align	4
_142:
	dd	_96
	dd	116
	dd	3
	align	4
_143:
	dd	_96
	dd	118
	dd	3
_217:
	db	"col",0
_218:
	db	"[]:Object",0
	align	4
_216:
	dd	3
	dd	0
	dd	2
	dd	_217
	dd	_218
	dd	-16
	dd	0
	align	4
_146:
	dd	_96
	dd	119
	dd	4
	align	4
_147:
	dd	_96
	dd	121
	dd	4
	align	4
_156:
	dd	3
	dd	0
	dd	0
	align	4
_149:
	dd	_96
	dd	122
	dd	5
	align	4
_150:
	dd	_96
	dd	123
	dd	5
	align	4
_155:
	dd	3
	dd	0
	dd	0
	align	4
_152:
	dd	_96
	dd	124
	dd	6
	align	4
_31:
	dd	_bbStringClass
	dd	2147483647
	dd	10
	dw	82,69,68,32,65,76,69,82,84,33
	align	4
_157:
	dd	_96
	dd	128
	dd	4
	align	4
_158:
	dd	_96
	dd	130
	dd	4
	align	4
_159:
	dd	_96
	dd	131
	dd	4
	align	4
_160:
	dd	_96
	dd	132
	dd	4
	align	4
_161:
	dd	_96
	dd	134
	dd	4
	align	4
_162:
	dd	_96
	dd	135
	dd	4
	align	4
_163:
	dd	_96
	dd	137
	dd	4
	align	4
_164:
	dd	_96
	dd	139
	dd	4
	align	4
_167:
	dd	3
	dd	0
	dd	0
	align	4
_166:
	dd	_96
	dd	140
	dd	5
	align	4
_170:
	dd	3
	dd	0
	dd	0
	align	4
_169:
	dd	_96
	dd	142
	dd	5
	align	4
_171:
	dd	_96
	dd	145
	dd	4
	align	4
_172:
	dd	_96
	dd	146
	dd	4
	align	4
_173:
	dd	_96
	dd	148
	dd	4
	align	4
_174:
	dd	_96
	dd	149
	dd	4
	align	4
_175:
	dd	_96
	dd	151
	dd	4
	align	4
_177:
	dd	_96
	dd	153
	dd	4
	align	4
_199:
	dd	3
	dd	0
	dd	0
	align	4
_179:
	dd	_96
	dd	154
	dd	5
	align	4
_198:
	dd	3
	dd	0
	dd	0
	align	4
_181:
	dd	_96
	dd	155
	dd	6
	align	4
_182:
	dd	_96
	dd	156
	dd	6
	align	4
_183:
	dd	_96
	dd	157
	dd	6
_196:
	db	"m",0
_197:
	db	":Missile",0
	align	4
_195:
	dd	3
	dd	0
	dd	2
	dd	_196
	dd	_197
	dd	-20
	dd	0
	align	4
_189:
	dd	_96
	dd	158
	dd	7
	align	4
_194:
	dd	3
	dd	0
	dd	0
	align	4
_191:
	dd	_96
	dd	159
	dd	8
	align	4
_192:
	dd	_96
	dd	160
	dd	8
	align	4
_193:
	dd	_96
	dd	161
	dd	8
	align	4
_200:
	dd	_96
	dd	167
	dd	4
	align	4
_205:
	dd	3
	dd	0
	dd	0
	align	4
_202:
	dd	_96
	dd	168
	dd	5
	align	4
_35:
	dd	_bbStringClass
	dd	2147483647
	dd	7
	dw	80,65,85,83,69,68,33
	align	4
_206:
	dd	_96
	dd	171
	dd	4
	align	4
_207:
	dd	_96
	dd	172
	dd	4
	align	4
_208:
	dd	_96
	dd	174
	dd	4
	align	4
_215:
	dd	3
	dd	0
	dd	0
	align	4
_210:
	dd	_96
	dd	175
	dd	5
	align	4
_211:
	dd	_96
	dd	176
	dd	5
	align	4
_214:
	dd	3
	dd	0
	dd	0
	align	4
_219:
	dd	_96
	dd	181
	dd	3
_341:
	db	"bonus",0
_342:
	db	"added",0
_344:
	db	"bt",0
	align	4
_340:
	dd	3
	dd	0
	dd	2
	dd	_341
	dd	_334
	dd	-24
	dd	2
	dd	_342
	dd	_334
	dd	-28
	dd	2
	dd	_343
	dd	_334
	dd	-32
	dd	2
	dd	_344
	dd	_334
	dd	-36
	dd	0
	align	4
_221:
	dd	_96
	dd	182
	dd	4
	align	4
_222:
	dd	_96
	dd	184
	dd	4
	align	4
_224:
	dd	_96
	dd	185
	dd	4
	align	4
_226:
	dd	_96
	dd	186
	dd	4
	align	4
_228:
	dd	_96
	dd	187
	dd	4
	align	4
_230:
	dd	_96
	dd	189
	dd	4
	align	4
_233:
	dd	3
	dd	0
	dd	0
	align	4
_232:
	dd	_96
	dd	190
	dd	5
	align	4
_234:
	dd	_96
	dd	193
	dd	4
	align	4
_237:
	dd	3
	dd	0
	dd	0
	align	4
_236:
	dd	_96
	dd	194
	dd	5
	align	4
_238:
	dd	_96
	dd	197
	dd	4
	align	4
_241:
	dd	3
	dd	0
	dd	0
	align	4
_240:
	dd	_96
	dd	198
	dd	5
	align	4
_242:
	dd	_96
	dd	201
	dd	4
	align	4
_246:
	dd	3
	dd	0
	dd	0
	align	4
_244:
	dd	_96
	dd	202
	dd	5
	align	4
_245:
	dd	_96
	dd	203
	dd	5
	align	4
_247:
	dd	_96
	dd	206
	dd	4
	align	4
_248:
	dd	_96
	dd	208
	dd	4
_333:
	db	"y",0
	align	4
_332:
	dd	3
	dd	0
	dd	2
	dd	_333
	dd	_334
	dd	-40
	dd	0
	align	4
_251:
	dd	_96
	dd	209
	dd	5
	align	4
_252:
	dd	_96
	dd	210
	dd	5
	align	4
_253:
	dd	_96
	dd	212
	dd	5
	align	4
_254:
	dd	_96
	dd	214
	dd	5
	align	4
_255:
	dd	_96
	dd	215
	dd	5
	align	4
_256:
	dd	_96
	dd	216
	dd	5
	align	4
_257:
	dd	_96
	dd	218
	dd	5
	align	4
_258:
	dd	_96
	dd	219
	dd	5
	align	4
_259:
	dd	_96
	dd	221
	dd	5
	align	4
_260:
	dd	_96
	dd	223
	dd	5
	align	4
_263:
	dd	3
	dd	0
	dd	0
	align	4
_262:
	dd	_96
	dd	224
	dd	6
	align	4
_266:
	dd	3
	dd	0
	dd	0
	align	4
_265:
	dd	_96
	dd	226
	dd	6
	align	4
_267:
	dd	_96
	dd	229
	dd	5
	align	4
_268:
	dd	_96
	dd	230
	dd	5
	align	4
_269:
	dd	_96
	dd	232
	dd	5
	align	4
_43:
	dd	_bbStringClass
	dd	2147483647
	dd	11
	dw	32,67,79,77,80,76,69,84,69,68,33
	align	4
_42:
	dd	_bbStringClass
	dd	2147483647
	dd	6
	dw	76,69,86,69,76,32
	align	4
_272:
	dd	_96
	dd	234
	dd	5
	align	4
_45:
	dd	_bbStringClass
	dd	2147483647
	dd	3
	dw	33,33,33
	align	4
_44:
	dd	_bbStringClass
	dd	2147483647
	dd	6
	dw	66,79,78,85,83,32
	align	4
_275:
	dd	_96
	dd	236
	dd	5
	align	4
_280:
	dd	3
	dd	0
	dd	0
	align	4
_277:
	dd	_96
	dd	237
	dd	6
	align	4
_46:
	dd	_bbStringClass
	dd	2147483647
	dd	12
	dw	84,73,77,69,82,32,66,79,78,85,83,32
	align	4
_281:
	dd	_96
	dd	240
	dd	5
	align	4
_283:
	dd	_96
	dd	242
	dd	5
	align	4
_289:
	dd	3
	dd	0
	dd	0
	align	4
_285:
	dd	_96
	dd	243
	dd	6
	align	4
_47:
	dd	_bbStringClass
	dd	2147483647
	dd	14
	dw	80,69,82,70,69,67,84,32,66,79,78,85,83,32
	align	4
_288:
	dd	_96
	dd	244
	dd	6
	align	4
_290:
	dd	_96
	dd	247
	dd	5
	align	4
_296:
	dd	3
	dd	0
	dd	0
	align	4
_292:
	dd	_96
	dd	248
	dd	6
	align	4
_48:
	dd	_bbStringClass
	dd	2147483647
	dd	21
	dw	83,84,65,82,84,73,78,71,32,76,69,86,69,76,32,66
	dw	79,78,85,83,32
	align	4
_295:
	dd	_96
	dd	249
	dd	6
	align	4
_297:
	dd	_96
	dd	252
	dd	5
	align	4
_303:
	dd	3
	dd	0
	dd	0
	align	4
_299:
	dd	_96
	dd	253
	dd	6
	align	4
_49:
	dd	_bbStringClass
	dd	2147483647
	dd	29
	dw	83,69,67,82,69,84,32,71,79,78,65,68,83,32,79,70
	dw	32,83,84,69,69,76,32,66,79,78,85,83,32
	align	4
_302:
	dd	_96
	dd	254
	dd	6
	align	4
_304:
	dd	_96
	dd	257
	dd	5
	align	4
_308:
	dd	3
	dd	0
	dd	0
	align	4
_306:
	dd	_96
	dd	258
	dd	6
	align	4
_307:
	dd	_96
	dd	259
	dd	6
	align	4
_309:
	dd	_96
	dd	262
	dd	5
	align	4
_314:
	dd	3
	dd	0
	dd	0
	align	4
_311:
	dd	_96
	dd	263
	dd	6
	align	4
_50:
	dd	_bbStringClass
	dd	2147483647
	dd	10
	dw	71,69,84,32,82,69,65,68,89,33
	align	4
_315:
	dd	_96
	dd	266
	dd	5
	align	4
_320:
	dd	3
	dd	0
	dd	0
	align	4
_317:
	dd	_96
	dd	267
	dd	6
	align	4
_321:
	dd	_96
	dd	270
	dd	5
	align	4
_322:
	dd	_96
	dd	271
	dd	5
	align	4
_323:
	dd	_96
	dd	273
	dd	5
	align	4
_330:
	dd	3
	dd	0
	dd	0
	align	4
_325:
	dd	_96
	dd	274
	dd	6
	align	4
_326:
	dd	_96
	dd	275
	dd	6
	align	4
_329:
	dd	3
	dd	0
	dd	0
	align	4
_331:
	dd	_96
	dd	279
	dd	5
	align	4
_335:
	dd	_96
	dd	282
	dd	4
	align	4
_336:
	dd	_96
	dd	284
	dd	4
	align	4
_337:
	dd	_96
	dd	286
	dd	4
	align	4
_338:
	dd	_96
	dd	287
	dd	4
	align	4
_339:
	dd	_96
	dd	288
	dd	4
	align	4
_347:
	dd	_96
	dd	292
	dd	2
	align	4
_348:
	dd	_96
	dd	294
	dd	2
	align	4
_349:
	dd	_96
	dd	296
	dd	2
	align	4
_350:
	dd	_96
	dd	297
	dd	2
	align	4
_351:
	dd	_96
	dd	298
	dd	2
	align	4
_352:
	dd	_96
	dd	300
	dd	2
	align	4
_353:
	dd	_96
	dd	301
	dd	2
	align	4
_355:
	dd	_96
	dd	303
	dd	2
	align	4
_372:
	dd	3
	dd	0
	dd	0
	align	4
_360:
	dd	_96
	dd	304
	dd	3
	align	4
_361:
	dd	_96
	dd	306
	dd	3
	align	4
_362:
	dd	_96
	dd	307
	dd	3
	align	4
_363:
	dd	_96
	dd	308
	dd	3
	align	4
_364:
	dd	_96
	dd	310
	dd	3
	align	4
_365:
	dd	_96
	dd	312
	dd	3
	align	4
_366:
	dd	_96
	dd	313
	dd	3
	align	4
_57:
	dd	_bbStringClass
	dd	2147483647
	dd	10
	dw	71,65,77,69,32,79,86,69,82,33
	align	4
_369:
	dd	_96
	dd	314
	dd	3
	align	4
_370:
	dd	_96
	dd	315
	dd	3
	align	4
_371:
	dd	_96
	dd	317
	dd	3
	align	4
_373:
	dd	_96
	dd	320
	dd	2
	align	4
_374:
	dd	_96
	dd	322
	dd	2
	align	4
_377:
	dd	_96
	dd	325
	dd	1
	align	4
_378:
	dd	_96
	dd	326
	dd	1
_423:
	db	"Switch",0
_424:
	db	"s",0
_420:
	db	"$",0
	align	4
_422:
	dd	1
	dd	_423
	dd	2
	dd	_424
	dd	_420
	dd	-4
	dd	0
	align	4
_408:
	dd	_96
	dd	334
	dd	2
_419:
	db	"a",0
	align	4
_418:
	dd	3
	dd	0
	dd	2
	dd	_419
	dd	_420
	dd	-8
	dd	0
	align	4
_414:
	dd	_96
	dd	335
	dd	3
	align	4
_417:
	dd	3
	dd	0
	dd	0
	align	4
_416:
	dd	_96
	dd	336
	dd	4
	align	4
_421:
	dd	_96
	dd	340
	dd	2
_624:
	db	"Menu",0
_625:
	db	"fade",0
_626:
	db	":TFadeScreen",0
_627:
	db	"done",0
_628:
	db	"defkey",0
	align	4
_623:
	dd	1
	dd	_624
	dd	2
	dd	_625
	dd	_626
	dd	-4
	dd	2
	dd	_627
	dd	_334
	dd	-8
	dd	2
	dd	_628
	dd	_334
	dd	-12
	dd	0
	align	4
_425:
	dd	_96
	dd	349
	dd	2
	align	4
_427:
	dd	_96
	dd	350
	dd	2
	align	4
_429:
	dd	_96
	dd	351
	dd	2
	align	4
_431:
	dd	_96
	dd	353
	dd	2
	align	4
_432:
	dd	_96
	dd	355
	dd	2
	align	4
_620:
	dd	3
	dd	0
	dd	0
	align	4
_433:
	dd	_96
	dd	356
	dd	3
	align	4
_434:
	dd	_96
	dd	366
	dd	3
	align	4
_435:
	dd	_96
	dd	367
	dd	3
	align	4
_436:
	dd	_96
	dd	368
	dd	3
	align	4
_437:
	dd	_96
	dd	370
	dd	3
	align	4
_438:
	dd	_96
	dd	371
	dd	3
	align	4
_439:
	dd	_96
	dd	373
	dd	3
_533:
	db	"c1",0
_534:
	db	"c2",0
_535:
	db	"c3",0
_536:
	db	"c4",0
_537:
	db	"k",0
	align	4
_532:
	dd	3
	dd	0
	dd	2
	dd	_533
	dd	_334
	dd	-16
	dd	2
	dd	_534
	dd	_334
	dd	-20
	dd	2
	dd	_535
	dd	_334
	dd	-24
	dd	2
	dd	_536
	dd	_334
	dd	-28
	dd	2
	dd	_537
	dd	_334
	dd	-32
	dd	0
	align	4
_441:
	dd	_96
	dd	375
	dd	4
	align	4
_446:
	dd	3
	dd	0
	dd	0
	align	4
_443:
	dd	_96
	dd	376
	dd	5
	align	4
_64:
	dd	_bbStringClass
	dd	2147483647
	dd	34
	dw	80,82,69,83,83,32,65,32,75,69,89,32,84,79,32,71
	dw	79,32,66,65,67,75,32,84,79,32,84,72,69,32,77,69
	dw	78,85
	align	4
_454:
	dd	3
	dd	0
	dd	0
	align	4
_448:
	dd	_96
	dd	378
	dd	5
	align	4
_65:
	dd	_bbStringClass
	dd	2147483647
	dd	11
	dw	68,69,70,73,78,69,32,75,69,89,83
	align	4
_451:
	dd	_96
	dd	379
	dd	5
	align	4
_66:
	dd	_bbStringClass
	dd	2147483647
	dd	22
	dw	80,82,69,83,83,32,69,83,67,65,80,69,32,84,79,32
	dw	67,65,78,67,69,76
	align	4
_455:
	dd	_96
	dd	382
	dd	4
	align	4
_457:
	dd	_96
	dd	383
	dd	4
	align	4
_459:
	dd	_96
	dd	384
	dd	4
	align	4
_461:
	dd	_96
	dd	385
	dd	4
	align	4
_463:
	dd	_96
	dd	387
	dd	4
	align	4
_67:
	dd	_bbStringClass
	dd	2147483647
	dd	4
	dw	76,69,70,84
	align	4
_466:
	dd	_96
	dd	388
	dd	4
	align	4
_68:
	dd	_bbStringClass
	dd	2147483647
	dd	5
	dw	82,73,71,72,84
	align	4
_469:
	dd	_96
	dd	389
	dd	4
	align	4
_69:
	dd	_bbStringClass
	dd	2147483647
	dd	6
	dw	84,72,82,85,83,84
	align	4
_472:
	dd	_96
	dd	390
	dd	4
	align	4
_70:
	dd	_bbStringClass
	dd	2147483647
	dd	5
	dw	80,65,85,83,69
	align	4
_475:
	dd	_96
	dd	391
	dd	4
	align	4
_478:
	dd	_96
	dd	392
	dd	4
	align	4
_481:
	dd	_96
	dd	393
	dd	4
	align	4
_484:
	dd	_96
	dd	394
	dd	4
	align	4
_487:
	dd	_96
	dd	396
	dd	4
	align	4
_489:
	dd	_96
	dd	398
	dd	4
_498:
	db	"f",0
	align	4
_497:
	dd	3
	dd	0
	dd	2
	dd	_498
	dd	_334
	dd	-36
	dd	0
	align	4
_492:
	dd	_96
	dd	399
	dd	5
	align	4
_496:
	dd	3
	dd	0
	dd	0
	align	4
_494:
	dd	_96
	dd	400
	dd	6
	align	4
_495:
	dd	_96
	dd	401
	dd	6
	align	4
_499:
	dd	_96
	dd	405
	dd	4
	align	4
_504:
	dd	3
	dd	0
	dd	0
	align	4
_501:
	dd	_96
	dd	406
	dd	5
	align	4
_502:
	dd	_96
	dd	407
	dd	5
	align	4
_503:
	dd	_96
	dd	408
	dd	5
	align	4
_531:
	dd	3
	dd	0
	dd	0
	align	4
_506:
	dd	_96
	dd	409
	dd	4
	align	4
_530:
	dd	3
	dd	0
	dd	0
	align	4
_508:
	dd	_96
	dd	410
	dd	5
	align	4
_516:
	dd	3
	dd	0
	dd	0
	align	4
_515:
	dd	_96
	dd	412
	dd	7
	align	4
_518:
	dd	3
	dd	0
	dd	0
	align	4
_517:
	dd	_96
	dd	414
	dd	7
	align	4
_520:
	dd	3
	dd	0
	dd	0
	align	4
_519:
	dd	_96
	dd	416
	dd	7
	align	4
_522:
	dd	3
	dd	0
	dd	0
	align	4
_521:
	dd	_96
	dd	418
	dd	7
	align	4
_523:
	dd	_96
	dd	421
	dd	5
	align	4
_524:
	dd	_96
	dd	423
	dd	5
	align	4
_529:
	dd	3
	dd	0
	dd	0
	align	4
_526:
	dd	_96
	dd	424
	dd	6
	align	4
_527:
	dd	_96
	dd	425
	dd	6
	align	4
_528:
	dd	_96
	dd	426
	dd	6
	align	4
_603:
	dd	3
	dd	0
	dd	0
	align	4
_539:
	dd	_96
	dd	430
	dd	4
	align	4
_543:
	dd	3
	dd	0
	dd	0
	align	4
_541:
	dd	_96
	dd	431
	dd	5
	align	4
_542:
	dd	_96
	dd	432
	dd	5
	align	4
_544:
	dd	_96
	dd	435
	dd	4
	align	4
_547:
	dd	3
	dd	0
	dd	0
	align	4
_546:
	dd	_96
	dd	436
	dd	5
	align	4
_548:
	dd	_96
	dd	439
	dd	4
	align	4
_552:
	dd	3
	dd	0
	dd	0
	align	4
_550:
	dd	_96
	dd	440
	dd	5
	align	4
_551:
	dd	_96
	dd	441
	dd	5
	align	4
_553:
	dd	_96
	dd	444
	dd	4
	align	4
_577:
	dd	3
	dd	0
	dd	0
	align	4
_555:
	dd	_96
	dd	445
	dd	5
	align	4
_564:
	dd	3
	dd	0
	dd	0
	align	4
_559:
	dd	_96
	dd	446
	dd	6
	align	4
_560:
	dd	_96
	dd	447
	dd	6
	align	4
_563:
	dd	3
	dd	0
	dd	0
	align	4
_562:
	dd	_96
	dd	448
	dd	7
	align	4
_576:
	dd	3
	dd	0
	dd	0
	align	4
_566:
	dd	_96
	dd	450
	dd	5
	align	4
_575:
	dd	3
	dd	0
	dd	0
	align	4
_570:
	dd	_96
	dd	451
	dd	6
	align	4
_571:
	dd	_96
	dd	452
	dd	6
	align	4
_574:
	dd	3
	dd	0
	dd	0
	align	4
_573:
	dd	_96
	dd	453
	dd	7
	align	4
_578:
	dd	_96
	dd	458
	dd	4
	align	4
_74:
	dd	_bbStringClass
	dd	2147483647
	dd	27
	dw	67,79,80,89,82,73,71,72,84,32,40,67,41,32,78,79
	dw	68,68,89,66,79,88,32,50,48,48,54
	align	4
_581:
	dd	_96
	dd	459
	dd	4
	align	4
_75:
	dd	_bbStringClass
	dd	2147483647
	dd	26
	dw	72,84,84,80,58,47,47,87,87,87,46,78,79,68,68,89
	dw	66,79,88,46,67,79,46,85,75,47
	align	4
_584:
	dd	_96
	dd	461
	dd	4
	align	4
_76:
	dd	_bbStringClass
	dd	2147483647
	dd	9
	dw	84,72,65,78,75,83,32,84,79
	align	4
_587:
	dd	_96
	dd	462
	dd	4
	align	4
_588:
	dd	_96
	dd	464
	dd	4
	align	4
_78:
	dd	_bbStringClass
	dd	2147483647
	dd	8
	dw	32,84,79,32,80,76,65,89
	align	4
_77:
	dd	_bbStringClass
	dd	2147483647
	dd	6
	dw	80,82,69,83,83,32
	align	4
_591:
	dd	_96
	dd	466
	dd	4
	align	4
_596:
	dd	3
	dd	0
	dd	0
	align	4
_593:
	dd	_96
	dd	467
	dd	5
	align	4
_79:
	dd	_bbStringClass
	dd	2147483647
	dd	34
	dw	67,85,82,83,79,82,83,32,84,79,32,83,69,76,69,67
	dw	84,32,83,84,65,82,84,73,78,71,32,76,69,86,69,76
	dw	58,32
	align	4
_597:
	dd	_96
	dd	470
	dd	4
	align	4
_80:
	dd	_bbStringClass
	dd	2147483647
	dd	24
	dw	80,82,69,83,83,32,82,32,84,79,32,82,69,68,69,70
	dw	73,78,69,32,75,69,89,83
	align	4
_600:
	dd	_96
	dd	471
	dd	4
	align	4
_81:
	dd	_bbStringClass
	dd	2147483647
	dd	20
	dw	80,82,69,83,83,32,69,83,67,65,80,69,32,84,79,32
	dw	81,85,73,84
	align	4
_604:
	dd	_96
	dd	474
	dd	3
	align	4
_617:
	dd	3
	dd	0
	dd	0
	align	4
_606:
	dd	_96
	dd	475
	dd	4
	align	4
_613:
	dd	3
	dd	0
	dd	0
	align	4
_610:
	dd	_96
	dd	476
	dd	5
	align	4
_616:
	dd	3
	dd	0
	dd	0
	align	4
_615:
	dd	_96
	dd	478
	dd	5
	align	4
_618:
	dd	_96
	dd	482
	dd	3
	align	4
_619:
	dd	_96
	dd	483
	dd	3
	align	4
_621:
	dd	_96
	dd	486
	dd	2
	align	4
_622:
	dd	_96
	dd	487
	dd	2
